edhseer Commander synergy, explained
Instant
Mana cost: {G}
Put three -1/-1 counters on target creature with flying.
on-cast — puts 3 counters on it
Cycling {2}
Causes: put a counter on a creature.
Cares about: nothing.
an instant is discarded — 100 cards in the game can cause this (Stinging Shot is one).
When Stinging Shot makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Stinging Shot is one).
When Stinging Shot makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Stinging Shot is one).
When a creature gets a counter thanks to Stinging Shot:
31 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Stinging Shot is one).
When Stinging Shot makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Stinging Shot is one).
When Stinging Shot is cast:
427 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Stinging Shot is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Stinging Shot is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Stinging Shot is one).
When Stinging Shot hits the graveyard:
8 other cards care about it too. These are the ones with the most connections.