Super State

Super State

Legendary Enchantment — Aura

Mana cost: {7}

How we read this card

Enchant creature you control
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.

static — grants a keyword

static — grants haste

Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.

triggered — deals that much damage

Causes: anything deals noncombat damage.

Cares about: a creature deals combat damage.

Works well with

an Aura enters the battlefield — 1,257 cards in the game can cause this (Super State is one).

When Super State enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

1 other card cares about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Super State is one).

When a creature deals noncombat damage thanks to Super State:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Super State is one).

When a creature makes a player lose life thanks to Super State:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Super State is one).

When Super State is cast:

  1. Soul-Scar Mage — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Hallowed Haunting — makes a token
  4. Daxos the Returned — puts a counter on a permanent
  5. Tatsunari, Toad Rider — makes a token
  6. Sythis, Harvest's Hand — gains you 1 life
  7. Sigil of the Empty Throne — makes a token
  8. Dawnhart Geist — gains you 2 life
  9. Herald of the Pantheon — gains you 1 life
  10. Artist's Talent — draws and discards

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Super State is one).

  1. Historian's Boon — When Super State enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Super State is one).

When Super State enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

63 other cards care about it too. These are the ones with the most connections.

anything is dealt damage — 19,812 cards in the game can cause this (Super State is one).

When an opponent is dealt damage thanks to Super State:

  1. Massacre Girl, Most Wanted — puts a +1/+1 counter on itself
  2. War Elemental — puts that many +1/+1 counters on itself
  3. Chandra's Spitfire — gets +3/+0
  4. Wildfire Elemental — gives +1/+0
  5. Master of Barbs — gives +1/+0

10 other cards care about it too. These are the ones with the most connections.