Sygg's Command

Sygg's Command

Kindred Sorcery — Merfolk

Mana cost: {1}{W}{U}

How we read this card

Create a token that's a copy of target Merfolk you control.

on-cast — makes a token

Creatures target player controls gain lifelink until end of turn.

on-cast — grants a keyword

Target player draws a card.

on-cast — draws you 1 card

Tap target creature. Put a stun counter on it.

on-cast —

on-cast — puts a counter on it

Causes: you face a dilemma, create a Merfolk creature token, put a Merfolk creature token onto the battlefield, draw a card, tap a creature, put a counter on anything.

Cares about: nothing.

Works well with

a Merfolk enters the battlefield — 397 cards in the game can cause this (Sygg's Command is one).

When a Merfolk enters thanks to Sygg's Command:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a creature becomes tapped — 565 cards in the game can cause this (Sygg's Command is one).

  1. Immersturm Predator — When Immersturm Predator becomes tapped thanks to Sygg's Command, it hits a graveyard
  2. Unctus, Grand Metatect — When a creature becomes tapped thanks to Sygg's Command, Unctus, Grand Metatect draws you 1 card
  3. Sharae of Numbing Depths — When a creature becomes tapped thanks to Sygg's Command, Sharae of Numbing Depths draws you 1 card
  4. Rewrite History — When a creature becomes tapped thanks to Sygg's Command, Rewrite History draws you 1 card
  5. Stinging Licid — When a creature becomes tapped thanks to Sygg's Command, Stinging Licid deals 2 damage
  6. Gideon's Avenger — When a creature becomes tapped thanks to Sygg's Command, Gideon's Avenger puts a +1/+1 counter on itself
  7. Icewrought Sentry — When a creature becomes tapped thanks to Sygg's Command, Icewrought Sentry gets +2/+1
  8. Cryoshatter — When a creature becomes tapped thanks to Sygg's Command, Cryoshatter kills a creature
  9. Don't Move — When a creature becomes tapped thanks to Sygg's Command, Don't Move kills a creature
  10. Hylda of the Icy Crown — When a creature becomes tapped thanks to Sygg's Command, Hylda of the Icy Crown triggers

12 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 699 cards in the game can cause this (Sygg's Command is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Sygg's Command, it mills a card

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Sygg's Command is one).

When Sygg's Command poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Sygg's Command makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Sygg's Command makes fodder for Polymorph
  3. Proteus Staff — Sygg's Command makes fodder for Proteus Staff
  4. Synthetic Destiny — Sygg's Command makes fodder for Synthetic Destiny
  5. Mass Polymorph — Sygg's Command makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Sygg's Command is one).

When a Merfolk enters thanks to Sygg's Command:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Sygg's Command is one).

  1. Staff of the Storyteller — When Sygg's Command makes a Merfolk token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Sygg's Command is one).

When a Merfolk enters thanks to Sygg's Command:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Sygg's Command is one).

When Sygg's Command makes a Merfolk token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Sygg's Command is one).

When Sygg's Command is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Sygg's Command is one).

When Sygg's Command makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Orcish Bowmasters — deals 1 damage

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Sygg's Command is one).

  1. All Will Be One — When a permanent gets a counter thanks to Sygg's Command, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sygg's Command is one).

When a Merfolk enters thanks to Sygg's Command:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life

338 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Sygg's Command is one).

  1. Master of Winds — When Sygg's Command is cast, Master of Winds triggers

11 other cards care about it too. These are the ones with the most connections.