Team Avatar

Team Avatar

Enchantment

Mana cost: {2}{W}

How we read this card

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

triggered — gives +X/+X, where X is the number of creatures you control

It deals damage equal to the number of creatures you control to target creature.

activated {2}{W}, Discard this card —

activated {2}{W}, Discard this card — deals damage

Causes: discard a card, a creature deals noncombat damage.

Cares about: nothing.

Works well with

a card is discarded — 2,042 cards in the game can cause this (Team Avatar is one).

When Team Avatar makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Team Avatar is one).

When Team Avatar deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Team Avatar is one).

When Team Avatar is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Artist's Talent — draws and discards

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Team Avatar is one).

  1. Historian's Boon — When Team Avatar enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Team Avatar is one).

When Team Avatar enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

62 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Team Avatar is one).

  1. Charnelhoard Wurm — When Team Avatar is in the graveyard, Charnelhoard Wurm can bring it back
  2. Gale, Waterdeep Prodigy — When Team Avatar is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  3. Transplant Theorist — When Team Avatar is in the graveyard, Transplant Theorist can bring it back
  4. Heart-Shaped Herb — When Team Avatar is in the graveyard, Heart-Shaped Herb can bring it back
  5. Wayward Angel — Team Avatar fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Victimize — When Team Avatar is in the graveyard, Victimize can bring it back
  7. Bound // Determined — When Team Avatar is in the graveyard, Bound // Determined can bring it back
  8. Enlightened Confidant — When Team Avatar is in the graveyard, Enlightened Confidant can bring it back
  9. Tergrid, God of Fright // Tergrid's Lantern — When Team Avatar is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back
  10. Sidequest: Card Collection // Magicked Card — Team Avatar fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Team Avatar is one).

When Team Avatar hits the graveyard:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Team Avatar is one).

When a creature is dealt damage thanks to Team Avatar:

  1. Soul Link — gains you that much life
  2. Shriveling Rot — kills it
  3. Cryoshatter — kills a creature
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature

22 other cards care about it too. These are the ones with the most connections.