Torch the Tower

Torch the Tower

Instant

Mana cost: {R}

How we read this card

Bargain
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.

on-cast — deals 2 damage

on-cast — deals 3 damage

on-cast — scries

If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.

on-cast —

Causes: a creature deals noncombat damage, a planeswalker deals noncombat damage, a permanent deals noncombat damage, scry, exile a Tower permanent, a Tower permanent leaves the battlefield.

Cares about: nothing.

Works well with

a permanent is dealt damage — 17 cards in the game can cause this (Torch the Tower is one).

  1. Ill-Tempered Loner // Howlpack Avenger — When a creature or planeswalker is dealt damage thanks to Torch the Tower, Ill-Tempered Loner // Howlpack Avenger deals that much damage

a permanent is exiled — 69 cards in the game can cause this (Torch the Tower is one).

  1. Hero of Bretagard — When a Tower is exiled thanks to Torch the Tower, Hero of Bretagard puts that many counters on a permanent

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Torch the Tower is one).

  1. Genku, Future Shaper — When a Tower leaves the battlefield thanks to Torch the Tower, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Torch the Tower is one).

When a Tower leaves the battlefield thanks to Torch the Tower:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

a planeswalker deals noncombat damage — 357 cards in the game can cause this (Torch the Tower is one).

  1. Tamanoa — When Torch the Tower deals noncombat damage, Tamanoa gains you that much life

1 other card cares about it too. These are the ones with the most connections.

you scry — 420 cards in the game can cause this (Torch the Tower is one).

When Torch the Tower scries:

  1. Prudent Fateseer // Peer Review — gives +1/+0
  2. Diviner of Victory // Unwind History — gets +1/+1
  3. Saheeli, Consul of Oversight — makes a token
  4. Celeborn the Wise — makes your creatures bigger
  5. Proft, Consulting Detective — puts a +1/+1 counter on itself
  6. Matoya, Archon Elder — draws you 1 card
  7. Denzilore Fatehold — puts a counter on a creature
  8. Elminster — costs less
  9. Elrond, Master of Healing — puts a counter on a creature
  10. Galadriel of Lothlórien — puts a land onto the battlefield

10 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Torch the Tower is one).

  1. The War Doctor — When a Tower is exiled thanks to Torch the Tower, The War Doctor puts a time counter on itself

anything deals noncombat damage — 3,068 cards in the game can cause this (Torch the Tower is one).

When Torch the Tower deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Torch the Tower is one).

When Torch the Tower is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  3. Tomik, Izzet Sparkmage — gets +1/+1
  4. Tor Wauki the Younger — deals 2 damage
  5. Lunar Mystic — draws you 1 card
  6. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  7. Repeated Reverberation — copies an ability
  8. Riku of Two Reflections — copies a spell
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Torch the Tower is one).

When a creature is dealt damage thanks to Torch the Tower:

  1. Soul Link — gains you that much life
  2. Shriveling Rot — kills it
  3. Cryoshatter — kills a creature
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

18 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Torch the Tower is one).

When Torch the Tower is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.