edhseer Commander synergy, explained
Creature — Vampire Cleric
Mana cost: {2}{B}{B}
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
triggered — puts cards into your hand
triggered — makes each opponent lose X life
triggered — gains you that card's mana value life
triggered — drains each opponent
Causes: make a player lose life, gain life.
Cares about: nothing.
a Vampire attacks — 484 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet attacks:
a nontoken Vampire attacks — 484 cards in the game can cause this (Twilight Prophet is one).
a Vampire creature is cast — 484 cards in the game can cause this (Twilight Prophet is one).
a Vampire deals combat damage — 484 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet deals combat damage:
a Vampire enters the battlefield — 500 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet enters:
a Cleric enters the battlefield — 722 cards in the game can cause this (Twilight Prophet is one).
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet gains life:
84 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Twilight Prophet is one).
When a permanent makes a player lose life thanks to Twilight Prophet:
46 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet attacks:
117 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet attacks:
184 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Twilight Prophet is one).
When Twilight Prophet enters:
320 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Twilight Prophet is one).
45 other cards care about it too. These are the ones with the most connections.