edhseer Commander synergy, explained
Enchantment
Mana cost: {R}
This enchantment deals 2 damage to any target.
activated {2}, Sacrifice a creature —
activated {2}, Sacrifice a creature — deals 2 damage
Causes: sacrifice a creature, a creature dies, anything deals noncombat damage.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Weaponize the Monsters is one).
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Weaponize the Monsters is one).
When you sacrifice a creature to Weaponize the Monsters:
a creature is sacrificed — 1,741 cards in the game can cause this (Weaponize the Monsters is one).
When you sacrifice a creature to Weaponize the Monsters:
19 other cards care about it too. These are the ones with the most connections.
a creature to sacrifice — 2,720 cards in the game can cause this (Weaponize the Monsters is one).
2,712 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Weaponize the Monsters is one).
Weaponize the Monsters puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Weaponize the Monsters is one).
When you sacrifice a creature to Weaponize the Monsters:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Weaponize the Monsters is one).
452 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Weaponize the Monsters is one).
When a creature hits the graveyard thanks to Weaponize the Monsters:
11 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Weaponize the Monsters is one).
55 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Weaponize the Monsters is one).
32 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Weaponize the Monsters is one).
15 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Weaponize the Monsters is one).
Weaponize the Monsters:
441 other cards care about it too. These are the ones with the most connections.