Witchbane Orb

Witchbane Orb

Artifact

Mana cost: {4}

How we read this card

When this artifact enters, destroy all Curses attached to you.

triggered —

You have hexproof.

static — grants a keyword

Causes: a Curse is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

a Curse is put into a graveyard from the battlefield — 2 cards in the game can cause this (Witchbane Orb is one).

  1. Lynde, Cheerful Tormentor — When a Curse is put into a graveyard from the battlefield thanks to Witchbane Orb, Lynde, Cheerful Tormentor brings a card back

an artifact is cast — 3,683 cards in the game can cause this (Witchbane Orb is one).

When Witchbane Orb is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Witchbane Orb is one).

When Witchbane Orb enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact enters the battlefield — 4,643 cards in the game can cause this (Witchbane Orb is one).

When Witchbane Orb enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

56 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Witchbane Orb is one).

  1. Vessel of Endless Rest — Witchbane Orb puts cards into the graveyard that Vessel of Endless Rest can bring back
  2. Gale, Waterdeep Prodigy — Witchbane Orb puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  3. Heart-Shaped Herb — Witchbane Orb puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Witchbane Orb fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Witchbane Orb puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Witchbane Orb puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Witchbane Orb puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Witchbane Orb puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  9. Aerith, Last Ancient — Witchbane Orb puts cards into the graveyard that Aerith, Last Ancient can bring back
  10. Sivriss, Nightmare Speaker — Witchbane Orb puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Witchbane Orb is one).

When a Curse hits the graveyard thanks to Witchbane Orb:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Planar Void — hits a graveyard
  7. Measure of Wickedness — gives an opponent control of itself
  8. Energy Field — sacrifices itself

3 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Witchbane Orb is one).

When Witchbane Orb enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

53 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Witchbane Orb is one).

When Witchbane Orb is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.