Wolf of Devil's Breach

Wolf of Devil's Breach

Creature — Elemental Wolf

Mana cost: {3}{R}{R}

How we read this card

Whenever this creature attacks, you may pay {1}{R} and discard a card. If you do, this creature deals damage to target creature or planeswalker equal to the discarded card's mana value.

triggered —

triggered — deals the discarded card's mana value damage

Causes: discard a card, a creature deals noncombat damage, a planeswalker deals noncombat damage.

Cares about: nothing.

Works well with

a Wolf deals combat damage — 155 cards in the game can cause this (Wolf of Devil's Breach is one).

  1. Tovolar, Dire Overlord // Tovolar, the Midnight Scourge — When Wolf of Devil's Breach deals combat damage, Tovolar, Dire Overlord // Tovolar, the Midnight Scourge draws you 1 card

a Wolf enters the battlefield — 198 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach enters:

  1. Tolsimir, Friend to Wolves — gains you 3 life
  2. Chief of the Wilds — puts 2 +1/+1 counters on itself

an Elemental enters the battlefield — 754 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach enters:

  1. Champion of the Path — deals its power damage
  2. Risen Reef — puts a land onto the battlefield

a card is discarded — 2,042 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Wolf of Devil's Breach is one).

Wolf of Devil's Breach:

  1. Charnelhoard Wurm — puts cards into the graveyard that Charnelhoard Wurm can bring back
  2. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  3. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Wolf of Devil's Breach is one).

When a card hits the graveyard thanks to Wolf of Devil's Breach:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards

120 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

197 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Wolf of Devil's Breach is one).

  1. Tide of War — When Wolf of Devil's Breach blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Wolf of Devil's Breach is one).

  1. Soul Link — When Wolf of Devil's Breach is dealt damage, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Wolf of Devil's Breach is one).

When Wolf of Devil's Breach enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

347 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Wolf of Devil's Breach is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Wolf of Devil's Breach enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

62 other cards care about it too. These are the ones with the most connections.