edhseer Commander synergy, explained
Legendary Creature — Elemental Shaman
Mana cost: {2}{R}{R}
You don't lose unspent red mana as steps and phases end.
Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
triggered —
triggered —
triggered — draws you 1 card
triggered — draws you 1 card
triggered — deals 2 damage
triggered — deals 2 damage
triggered — adds 4 mana
triggered — adds 4 mana
Causes: discard a card, draw a card, anything deals noncombat damage, a creature deals noncombat damage.
Cares about: an instant is cast, a sorcery is cast, an instant is copied, a sorcery is copied.
copy a sorcery — 33 cards in Ashling's colors can cause this.
23 other cards cause it too. These are the ones with the most connections.
copy an instant — 35 cards in Ashling's colors can cause this.
When an instant is copied thanks to:
33 other cards cause it too. These are the ones with the most connections.
a Shaman creature enters the battlefield — 183 cards in Ashling's colors can cause this (Ashling is one).
an Elemental enters the battlefield — 254 cards in Ashling's colors can cause this (Ashling is one).
a card is discarded — 460 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer makes a player discard a card:
7 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 1,797 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer deals noncombat damage:
26 other cards care about it too. These are the ones with the most connections.
life is lost — 1,257 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer makes a player lose life:
6 other cards care about it too. These are the ones with the most connections.
cast a sorcery — 811 cards in Ashling's colors can cause this.
801 other cards cause it too. These are the ones with the most connections.
a card is drawn — 650 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer makes a player draw a card:
5 other cards care about it too. These are the ones with the most connections.
cast an instant — 722 cards in Ashling's colors can cause this.
712 other cards cause it too. These are the ones with the most connections.
a card in a graveyard — 1,770 cards in Ashling's colors can cause this (Ashling is one).
Ashling, Flame Dancer:
60 other cards care about it too. These are the ones with the most connections.
a creature attacks — 3,451 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer attacks:
66 other cards care about it too. These are the ones with the most connections.
a creature blocks — 3,451 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer blocks:
4 other cards care about it too. These are the ones with the most connections.
anything attacks — 3,451 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer attacks:
25 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 3,801 cards in Ashling's colors can cause this (Ashling is one).
When Ashling, Flame Dancer enters:
72 other cards care about it too. These are the ones with the most connections.