Ashling, the Extinguisher

Ashling, the Extinguisher

Legendary Creature — Elemental Shaman

Mana cost: {2}{B}{B}

How we read this card

Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

triggered —

What we read on this card

Causes: sacrifice a creature, a creature dies.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in Ashling's colors can cause this (Ashling is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Ashling, the Extinguisher, it exiles a Nightmare

a Shaman creature enters the battlefield — 72 cards in Ashling's colors can cause this (Ashling is one).

  1. Thornbite Staff — When Ashling, the Extinguisher enters, Thornbite Staff triggers

a nontoken creature is sacrificed — 698 cards in Ashling's colors can cause this (Ashling is one).

When a creature is sacrificed thanks to Ashling, the Extinguisher:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 699 cards in Ashling's colors can cause this (Ashling is one).

When a creature is sacrificed thanks to Ashling, the Extinguisher:

  1. Smothering Abomination — draws you 1 card
  2. Plumb the Forbidden — copies a spell
  3. Zodiark, Umbral God — puts a +1/+1 counter on itself
  4. Evin, Waterdeep Opportunist — makes a token
  5. Kingpin, Wilson Fisk — makes 2 tokens
  6. Mortician Beetle — puts a +1/+1 counter on itself
  7. Lightless Evangel — puts a +1/+1 counter on itself
  8. Cabal Therapist — triggers
  9. Prowling Geistcatcher — exiles it

a creature in a graveyard — 1,237 cards in Ashling's colors can cause this (Ashling is one).

Ashling, the Extinguisher puts cards into the:

  1. Liliana the Repentant — graveyard that Liliana the Repentant can bring back
  2. Sword of Light and Shadow — graveyard that Sword of Light and Shadow can bring back
  3. Necromantic Thirst — graveyard that Necromantic Thirst can bring back
  4. Ruthless Technomancer — graveyard that Ruthless Technomancer can bring back
  5. Forum Necroscribe — graveyard that Forum Necroscribe can bring back
  6. The Deck of Many Things — graveyard that The Deck of Many Things can bring back
  7. Polluted Cistern // Dim Oubliette — graveyard that Polluted Cistern // Dim Oubliette can bring back
  8. Sibsig Muckdraggers — graveyard that Sibsig Muckdraggers can bring back
  9. The Cauldron of Eternity — graveyard, and The Cauldron of Eternity gets bigger
  10. Zuko's Conviction — graveyard that Zuko's Conviction can bring back

417 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 1,237 cards in Ashling's colors can cause this (Ashling is one).

When Ashling, the Extinguisher dies:

  1. Avacyn, Angel of Horror — brings a card back
  2. Nim Deathmantle — brings a card back
  3. Decaying Soil — brings a card back
  4. High-Society Hunter — draws you 1 card
  5. Overseer of the Damned — makes a token
  6. Shelob, Dread Weaver — hits a graveyard
  7. Gate to the Afterlife — gains you 1 life
  8. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  9. Body Launderer — draws and discards
  10. Nightmare Shepherd — exiles it

22 other cards care about it too. These are the ones with the most connections.

a creature dies — 1,255 cards in Ashling's colors can cause this (Ashling is one).

  1. Shriveling Rot — When Ashling, the Extinguisher dies, Shriveling Rot makes a player lose life equal to its toughness
  2. Meathook Massacre II — When Ashling, the Extinguisher dies, Meathook Massacre II brings a card back
  3. Ashnod's Intervention — When Ashling, the Extinguisher dies, Ashnod's Intervention brings a card back
  4. Malakir Rebirth // Malakir Mire — When Ashling, the Extinguisher dies, Malakir Rebirth // Malakir Mire brings a card back
  5. Lim-Dûl the Necromancer — When Ashling, the Extinguisher dies, Lim-Dûl the Necromancer brings a card back
  6. Shirei, Shizo's Caretaker — When Ashling, the Extinguisher dies, Shirei, Shizo's Caretaker brings a card back
  7. Oathkeeper, Takeno's Daisho — When Ashling, the Extinguisher dies, Oathkeeper, Takeno's Daisho brings a card back
  8. Undying Malice — When Ashling, the Extinguisher dies, Undying Malice brings a card back
  9. Treacherous Vampire — When Treacherous Vampire dies thanks to Ashling, the Extinguisher, it makes you lose life
  10. Treacherous Werewolf — When Treacherous Werewolf dies thanks to Ashling, the Extinguisher, it makes you lose life

202 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 1,280 cards in Ashling's colors can cause this (Ashling is one).

When a creature hits the graveyard thanks to Ashling, the Extinguisher:

  1. Lorcan, Warlock Collector — brings a card back
  2. Robot Domination — draws you 1 card
  3. Profane Memento — gains you 1 life

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 1,292 cards in Ashling's colors can cause this (Ashling is one).

  1. Gorbag of Minas Morgul — When a creature is sacrificed thanks to Ashling, the Extinguisher, Gorbag of Minas Morgul triggers

1 other card cares about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 1,393 cards in Ashling's colors can cause this (Ashling is one).

When Ashling, the Extinguisher leaves the battlefield:

  1. Splinter, the Mentor — makes a token
  2. Rat King, Pale Piper — makes a token

a creature leaves the battlefield — 1,418 cards in Ashling's colors can cause this (Ashling is one).

  1. Ninja Teen — When Ashling, the Extinguisher leaves the battlefield, Ninja Teen makes each opponent lose 1 life
  2. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Ashling, the Extinguisher, it makes each opponent lose life equal to its power
  3. Extractor Demon — When Ashling, the Extinguisher leaves the battlefield, Extractor Demon mills a card
  4. Traveling Plague — When Ashling, the Extinguisher leaves the battlefield, Traveling Plague returns itself from the graveyard
  5. Funeral March — When Ashling, the Extinguisher leaves the battlefield, Funeral March makes a player sacrifice a creature

6 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,555 cards in Ashling's colors can cause this (Ashling is one).

Ashling, the Extinguisher:

  1. Repentant Vampire — fills your graveyard toward the 7 or more cards Repentant Vampire needs
  2. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  4. Victimize — puts cards into the graveyard that Victimize can bring back

144 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,478 cards in Ashling's colors can cause this (Ashling is one).

  1. Chorale of the Void — When Ashling, the Extinguisher attacks, Chorale of the Void brings a card back

63 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,478 cards in Ashling's colors can cause this (Ashling is one).

  1. Grim Javelineer — When Ashling, the Extinguisher attacks, Grim Javelineer gives +1/+0

24 other cards care about it too. These are the ones with the most connections.