Dal R'El, Augment Orphan

Dal R'El, Augment Orphan

Legendary Creature — Human Mutant Rogue

Not yet released — 13 Nov 2026

Mana cost: {1}{R}{G}

How we read this card

Whenever a land you control enters, add {R} or {G}.

triggered — adds 1 mana

Draw a card.

activated {3}, Sacrifice a land —

activated {3}, Sacrifice a land — draws you 1 card

What we read on this card

Causes: sacrifice a land, a land is put into a graveyard from the battlefield, draw a card.

Cares about: a land enters the battlefield, a land to sacrifice.

Works well with

a Mutant attacks — 115 cards in Dal R'El's colors can cause this (Dal R'El is one).

  1. Wolverine, Claws Out — When Dal R'El, Augment Orphan attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant enters the battlefield — 117 cards in Dal R'El's colors can cause this (Dal R'El is one).

  1. X-23, Deadly Weapon — When Dal R'El, Augment Orphan enters, X-23, Deadly Weapon puts a counter on a permanent

a land is sacrificed — 267 cards in Dal R'El's colors can cause this (Dal R'El is one).

  1. Baloth Prime — When you sacrifice a land to Dal R'El, Augment Orphan, Baloth Prime makes a token

a land in a graveyard — 408 cards in Dal R'El's colors can cause this (Dal R'El is one).

Dal R'El, Augment Orphan puts cards into the graveyard that:

  1. Turntimber Sower — can bring back
  2. Pull Through the Weft — can bring back
  3. Conduit of Worlds — can bring back
  4. Retrieve — can bring back
  5. The Mending of Dominaria — can bring back
  6. Crop Sigil — can bring back
  7. Sudden Reclamation — can bring back
  8. Druidic Ritual — can bring back
  9. Summon: Titan — can bring back
  10. Floral Evoker — can bring back

77 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 409 cards in Dal R'El's colors can cause this (Dal R'El is one).

When you sacrifice a land to Dal R'El, Augment Orphan:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Crusher Zendikon — brings a card back
  4. Akki Raider — gets +1/+0
  5. Dingus Egg — deals 2 damage

1 other card cares about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 150 cards in Dal R'El's colors can cause this (Dal R'El is one).

  1. Cloak and Dagger — When Dal R'El, Augment Orphan enters, Cloak and Dagger triggers

a land goes to a graveyard — 423 cards in Dal R'El's colors can cause this (Dal R'El is one).

When a land hits the graveyard thanks to Dal R'El, Augment Orphan:

  1. Skola Grovedancer — gains you 1 life
  2. Crawling Sensation — makes a token
  3. Countryside Crusher — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

put a land onto the battlefield — 801 cards in Dal R'El's colors can cause this.

  1. Fecund Greenshell — When a land enters thanks to Fecund Greenshell, Dal R'El, Augment Orphan adds 1 mana
  2. Summon: Fenrir — When a land enters thanks to Summon: Fenrir, Dal R'El, Augment Orphan adds 1 mana
  3. The Earth King — When a land enters thanks to The Earth King, Dal R'El, Augment Orphan adds 1 mana
  4. Staff of Titania — When a Forest or Dryad enters thanks to Staff of Titania, Dal R'El, Augment Orphan adds 1 mana
  5. Contaminant Grafter — When a land enters thanks to Contaminant Grafter, Dal R'El, Augment Orphan adds 1 mana
  6. Kodama of the West Tree — When a land enters thanks to Kodama of the West Tree, Dal R'El, Augment Orphan adds 1 mana
  7. Ordeal of Nylea — When a land enters thanks to Ordeal of Nylea, Dal R'El, Augment Orphan adds 1 mana
  8. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Dal R'El, Augment Orphan adds 1 mana
  9. Sword of the Animist — When a land enters thanks to Sword of the Animist, Dal R'El, Augment Orphan adds 1 mana
  10. Explorer's Scope — When a land enters thanks to Explorer's Scope, Dal R'El, Augment Orphan adds 1 mana

791 other cards cause it too. These are the ones with the most connections.

a card is drawn — 1,022 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan makes a player draw a card:

  1. Diviner's Wand — gets +1/+1
  2. Psychosis Crawler — makes each opponent lose 1 life
  3. Burlfist Oak — gets +2/+2
  4. Moonring Mirror — exiles a card from your library

6 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,177 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan enters:

  1. Heronblade Elite — puts a +1/+1 counter on itself
  2. Erkenbrand, Lord of Westfold — gives +1/+0
  3. Dawnhart Disciple — gets +1/+1
  4. Vigilante Justice — deals 1 damage

a card in a graveyard — 2,647 cards in Dal R'El's colors can cause this (Dal R'El is one).

Dal R'El, Augment Orphan:

  1. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Nantuko Calmer — fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  3. Gurzigost — puts cards into the graveyard that Gurzigost can bring back
  4. Endurance — puts cards into the graveyard that Endurance can bring back
  5. Anurid Scavenger — puts cards into the graveyard that Anurid Scavenger can bring back
  6. Pitchstone Wall — puts cards into the graveyard that Pitchstone Wall can bring back
  7. Barkform Harvester — puts cards into the graveyard that Barkform Harvester can bring back
  8. Cybernetic Specialist — puts cards into the graveyard that Cybernetic Specialist can bring back
  9. Reito Sentinel — puts cards into the graveyard that Reito Sentinel can bring back
  10. Stone-Tongue Basilisk — fills your graveyard toward the 7 or more cards Stone-Tongue Basilisk needs

147 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,617 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature
  3. Ultima Weapon — kills a creature an opponent controls
  4. Total War — kills a creature
  5. The Spear of Leonidas — triggers

86 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,617 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Campsite Cuisine — sacrifices a Food
  3. Toph, Earthbending Master — puts a counter on a permanent
  4. Inti, Seneschal of the Sun — triggers
  5. Gut, True Soul Zealot — sacrifices a creature or artifact
  6. Cool but Rude — draws and discards
  7. Swashbuckler Extraordinaire — sacrifices a Treasure

36 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,617 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan blocks:

  1. Tide of War — sacrifices a creature
  2. Dead-Iron Sledge — kills a creature

10 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,276 cards in Dal R'El's colors can cause this (Dal R'El is one).

When Dal R'El, Augment Orphan enters:

  1. Enduring Courage — gives +2/+0
  2. Slash, Reptile Rampager — deals 2 damage
  3. Gimli of the Glittering Caves — puts counters on a permanent
  4. Legolas Greenleaf — puts a counter on a permanent
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Raphael, Most Attitude — exiles a card from your library

168 other cards care about it too. These are the ones with the most connections.