edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {3}{G}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Mill two cards, then you may return a creature card from your graveyard to your hand.
triggered — mills a card
triggered — brings a card back
Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
triggered — brings a card back
triggered —
Causes: mill a card, a creature leaves a graveyard, put a land onto the battlefield, a land leaves a graveyard, shuffle a library, anything leaves a graveyard.
Cares about: a creature in a graveyard, a land in a graveyard.
a Saga in a graveyard — 186 cards in the game can cause this (The Mending of Dominaria is one).
When The Mending of Dominaria is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (The Mending of Dominaria is one).
1 other card cares about it too. These are the ones with the most connections.
put a land into a graveyard — 634 cards in the game can cause this.
624 other cards cause it too. These are the ones with the most connections.
an enchantment in a graveyard — 983 cards in the game can cause this (The Mending of Dominaria is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The Mending of Dominaria is one).
When The Mending of Dominaria is put into a graveyard from the battlefield:
2 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (The Mending of Dominaria is one).
When a creature leaves a graveyard thanks to The Mending of Dominaria:
3 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (The Mending of Dominaria is one).
When a land enters thanks to The Mending of Dominaria:
199 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (The Mending of Dominaria is one).
When a creature leaves a graveyard thanks to The Mending of Dominaria:
13 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (The Mending of Dominaria is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (The Mending of Dominaria is one).
When The Mending of Dominaria is cast:
257 other cards care about it too. These are the ones with the most connections.