edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{G}
You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand.
on-cast — mills a card
on-cast — brings a card back
on-cast — brings a card back
Causes: mill a card, a creature leaves a graveyard, a land leaves a graveyard.
Cares about: a creature in a graveyard, a land in a graveyard.
put a land into a graveyard — 634 cards in the game can cause this.
624 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Druidic Ritual is one).
When a creature leaves a graveyard thanks to Druidic Ritual:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Druidic Ritual is one).
When a creature leaves a graveyard thanks to Druidic Ritual:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Druidic Ritual is one).
2,760 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Druidic Ritual is one).
When Druidic Ritual is cast:
424 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Druidic Ritual is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Druidic Ritual is one).
When a card hits the graveyard thanks to Druidic Ritual:
7 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Druidic Ritual is one).
When Druidic Ritual is cast:
5 other cards care about it too. These are the ones with the most connections.