Hearthhull, the Worldseed

Hearthhull, the Worldseed

Legendary Artifact — Spacecraft

Mana cost: {1}{B}{R}{G}

How we read this card

Station
2+ | Draw two cards. You may play an additional land this turn.

activated {1}, {T}, Sacrifice a land —

activated {1}, {T}, Sacrifice a land — draws you 2 cards

activated {1}, {T}, Sacrifice a land —

8+ | Flying, vigilance, haste

static — grants a keyword

static — grants haste

Whenever you sacrifice a land, each opponent loses 2 life.

triggered — makes each opponent lose 2 life

What we read on this card

Causes: sacrifice a land, a land is put into a graveyard from the battlefield, draw a card, play a land, make a player lose life.

Cares about: a land is sacrificed, a land to sacrifice.

Works well with

a land is played — 64 cards in Hearthhull's colors can cause this (Hearthhull is one).

When a land plays a land thanks to Hearthhull, the Worldseed:

  1. Infernal Sovereign — draws you 1 card
  2. Shadow of the Goblin — deals 1 damage
  3. The Endstone — draws you 1 card
  4. Horn of Greed — makes a player draw 1 card
  5. Pangosaur — triggers
  6. City of Traitors — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

a land is sacrificed — 330 cards in Hearthhull's colors can cause this.

  1. Baloth Prime — When you sacrifice a land to Hearthhull, the Worldseed, Baloth Prime makes a token
  2. Scouring Swarm — When you sacrifice a land to Hearthhull, the Worldseed, Scouring Swarm makes a token
  3. Tainted Aether — When a land is sacrificed thanks to Tainted Aether, Hearthhull, the Worldseed makes each opponent lose 2 life
  4. Spiked Ripsaw — When a Forest is sacrificed thanks to Spiked Ripsaw, Hearthhull, the Worldseed makes each opponent lose 2 life
  5. Destructive Urge — When a land is sacrificed thanks to Destructive Urge, Hearthhull, the Worldseed makes each opponent lose 2 life
  6. Excavating Anurid — When a land is sacrificed thanks to Excavating Anurid, Hearthhull, the Worldseed makes each opponent lose 2 life
  7. Epicenter — When a land is sacrificed thanks to Epicenter, Hearthhull, the Worldseed makes each opponent lose 2 life
  8. Barbarian Ring — When you sacrifice Barbarian Ring, Hearthhull, the Worldseed makes each opponent lose 2 life
  9. Cabal Pit — When you sacrifice Cabal Pit, Hearthhull, the Worldseed makes each opponent lose 2 life
  10. Centaur Garden — When you sacrifice Centaur Garden, Hearthhull, the Worldseed makes each opponent lose 2 life
  11. Haven of the Spirit Dragon — When you sacrifice Haven of the Spirit Dragon, Hearthhull, the Worldseed makes each opponent lose 2 life
  12. Edgewall Inn — When you sacrifice Edgewall Inn, Hearthhull, the Worldseed makes each opponent lose 2 life

314 other cards care about it too. These are the ones with the most connections.

a land in a graveyard — 506 cards in Hearthhull's colors can cause this (Hearthhull is one).

Hearthhull, the Worldseed puts cards into the graveyard that:

  1. Zask, Skittering Swarmlord — can bring back
  2. Turntimber Sower — can bring back
  3. Deadbridge Chant — can bring back
  4. Pull Through the Weft — can bring back
  5. Conduit of Worlds — can bring back
  6. Dread Tiller — can bring back
  7. Retrieve — can bring back
  8. Molderhulk — can bring back
  9. The Mending of Dominaria — can bring back
  10. Crop Sigil — can bring back

101 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 507 cards in Hearthhull's colors can cause this (Hearthhull is one).

When you sacrifice a land to Hearthhull, the Worldseed:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Crusher Zendikon — brings a card back
  5. Akki Raider — gets +1/+0
  6. Dingus Egg — deals 2 damage

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 529 cards in Hearthhull's colors can cause this (Hearthhull is one).

When a land hits the graveyard thanks to Hearthhull, the Worldseed:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Crawling Sensation — makes a token
  4. Countryside Crusher — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

life is lost — 2,626 cards in Hearthhull's colors can cause this (Hearthhull is one).

When a permanent makes a player lose life thanks to Hearthhull, the Worldseed:

  1. Far Fortune, End Boss — raises your speed
  2. Howlsquad Heavy — raises your speed
  3. Hour of Victory — raises your speed
  4. Walking Sarcophagus — raises your speed
  5. Gas Guzzler — raises your speed
  6. Gastal Raider — raises your speed
  7. Risen Necroregent — raises your speed
  8. The Master of Lake-town — mills a card
  9. Starting Column — raises your speed
  10. Point the Way — raises your speed

28 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 2,449 cards in Hearthhull's colors can cause this (Hearthhull is one).

  1. Gorbag of Minas Morgul — When you sacrifice a land to Hearthhull, the Worldseed, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 2,898 cards in Hearthhull's colors can cause this (Hearthhull is one).

When Hearthhull, the Worldseed is cast:

  1. Death to Our Enemies — makes a token
  2. Ravenous Robots — makes a token
  3. Poetic Ingenuity — makes a token
  4. Patchwork Automaton — puts a +1/+1 counter on itself
  5. Golem Foundry — puts a charge counter on itself
  6. Lifesmith — gains you 3 life
  7. Zuri, Warrior of Wakanda — puts a counter on a creature
  8. Embersmith — deals 1 damage
  9. Painsmith — gives +2/+0
  10. Biotransference — makes you lose life

103 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,908 cards in Hearthhull's colors can cause this (Hearthhull is one).

When Hearthhull, the Worldseed enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. Surge Conductor — proliferates
  3. Weapons Manufacturing — makes a token
  4. Mirrorworks — makes a token

a card is drawn — 1,616 cards in Hearthhull's colors can cause this (Hearthhull is one).

When Hearthhull, the Worldseed makes a player draw a card:

  1. Starving Revenant — makes each opponent lose 1 life
  2. Diviner's Wand — gets +1/+1
  3. Psychosis Crawler — makes each opponent lose 1 life
  4. Sheoldred, the Apocalypse — gains you 2 life
  5. Burlfist Oak — gets +2/+2
  6. Spiteful Visions — deals 1 damage
  7. Moonring Mirror — exiles a card from your library

12 other cards care about it too. These are the ones with the most connections.