edhseer Commander synergy, explained
Legendary Creature — Zombie Mutant Advisor
Mana cost: {2}{U}
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
triggered — draws you 1 card
Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
activated {2}, Sacrifice a creature —
activated {2}, Sacrifice a creature — puts a counter on it
activated {2}, Sacrifice a creature — grants a keyword
Causes: draw a card, sacrifice a creature, a creature dies, put a counter on a creature.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in Jason Bright's colors can cause this (Jason Bright is one).
a Mutant enters the battlefield — 55 cards in Jason Bright's colors can cause this (Jason Bright is one).
a Zombie deals combat damage — 69 cards in Jason Bright's colors can cause this (Jason Bright is one).
a nontoken Zombie enters the battlefield — 71 cards in Jason Bright's colors can cause this (Jason Bright is one).
a Zombie enters the battlefield — 95 cards in Jason Bright's colors can cause this (Jason Bright is one).
a creature gets a counter — 380 cards in Jason Bright's colors can cause this (Jason Bright is one).
When a creature gets a counter thanks to Jason Bright, Glowing Prophet:
1 other card cares about it too. These are the ones with the most connections.
a creature in a graveyard — 331 cards in Jason Bright's colors can cause this (Jason Bright is one).
Jason Bright, Glowing Prophet puts cards into the:
13 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 331 cards in Jason Bright's colors can cause this (Jason Bright is one).
When you sacrifice a creature to Jason Bright, Glowing Prophet:
a creature dies — 341 cards in Jason Bright's colors can cause this (Jason Bright is one).
29 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 375 cards in Jason Bright's colors can cause this (Jason Bright is one).
2 other cards care about it too. These are the ones with the most connections.
a card is drawn — 1,454 cards in Jason Bright's colors can cause this (Jason Bright is one).
When Jason Bright, Glowing Prophet makes a player draw a card:
25 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 893 cards in Jason Bright's colors can cause this (Jason Bright is one).
6 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 893 cards in Jason Bright's colors can cause this (Jason Bright is one).
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 1,684 cards in Jason Bright's colors can cause this (Jason Bright is one).
Jason Bright, Glowing Prophet:
86 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 1,684 cards in Jason Bright's colors can cause this (Jason Bright is one).
When a creature hits the graveyard thanks to Jason Bright, Glowing Prophet:
a creature attacks — 3,238 cards in Jason Bright's colors can cause this (Jason Bright is one).
When Jason Bright, Glowing Prophet attacks:
53 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 3,581 cards in Jason Bright's colors can cause this (Jason Bright is one).
52 other cards care about it too. These are the ones with the most connections.