edhseer Commander synergy, explained
Legendary Artifact — Vehicle
Mana cost: {2}{B}{B}
Trample
When The Fire Nation Drill enters, you may tap it.
triggered —
When you do, destroy target creature with power 4 or less.
triggered —
Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Causes: a creature dies.
Cares about: nothing.
a creature in a graveyard — 1,237 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
The Fire Nation Drill:
417 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 1,237 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When a creature dies thanks to The Fire Nation Drill:
22 other cards care about it too. These are the ones with the most connections.
a creature dies — 1,255 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When a creature dies thanks to The Fire Nation Drill:
202 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 1,280 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When a creature hits the graveyard thanks to The Fire Nation Drill:
4 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 2,470 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When The Fire Nation Drill is cast:
10 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 2,473 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When The Fire Nation Drill enters:
a creature leaves the battlefield — 1,418 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When a creature leaves the battlefield thanks to The Fire Nation Drill:
6 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 2,613 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
When The Fire Nation Drill enters:
8 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 2,555 cards in The Fire Nation Drill's colors can cause this (The Fire Nation Drill is one).
The Fire Nation Drill puts cards into the graveyard that:
146 other cards care about it too. These are the ones with the most connections.