edhseer Commander synergy, explained
Legendary Creature — Human Villain
Mana cost: {5}{B}
Other Villains you control get +2/+1.
static — gives +2/+1
Search your library for a Plan card, reveal it, put it into your hand, then shuffle.
activated {1}{B}, Discard this card —
activated {1}{B}, Discard this card — searches a library
activated {1}{B}, Discard this card —
Causes: discard a card, search plan , shuffle a library.
Cares about: a Villain it boosts.
a Villain enters the battlefield — 99 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil enters:
a card is discarded — 641 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil makes a player discard a card:
19 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 1,280 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil hits the graveyard:
4 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 2,555 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
138 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 2,555 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil hits the graveyard:
3 other cards care about it too. These are the ones with the most connections.
a creature attacks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil attacks:
48 other cards care about it too. These are the ones with the most connections.
anything attacks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil attacks:
14 other cards care about it too. These are the ones with the most connections.
a creature blocks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil blocks:
5 other cards care about it too. These are the ones with the most connections.
a creature deals combat damage — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
62 other cards care about it too. These are the ones with the most connections.
a creature is cast — 3,493 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).
When The Masters of Evil is cast:
11 other cards care about it too. These are the ones with the most connections.