The Masters of Evil

The Masters of Evil

Legendary Creature — Human Villain

Mana cost: {5}{B}

How we read this card

Other Villains you control get +2/+1.

static — gives +2/+1

Search your library for a Plan card, reveal it, put it into your hand, then shuffle.

activated {1}{B}, Discard this card —

activated {1}{B}, Discard this card — searches a library

activated {1}{B}, Discard this card —

What we read on this card

Causes: discard a card, search plan , shuffle a library.

Cares about: a Villain it boosts.

Works well with

a Villain enters the battlefield — 99 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil enters:

  1. Doom Reigns Supreme — makes each opponent lose 1 life
  2. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  3. Yellowjacket, Heartless Marauder — gets +1/+0
  4. Swordsman, Sharp Scoundrel — triggers
  5. Baron Strucker, HYDRA Overlord — draws and discards

a card is discarded — 641 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil makes a player discard a card:

  1. Containment Construct — brings a card back
  2. Moonstone, Harsh Mistress — brings a card back
  3. Archfiend of Ifnir — puts a counter on a creature
  4. Tinybones, Pocket Nuisance — deals 1 damage
  5. Horror of the Broken Lands — gets +2/+1
  6. Cryptcaller Chariot — makes that many tokens
  7. Dying to Serve — makes a token
  8. Currency Converter — exiles it
  9. Hostile Investigator — triggers
  10. Bag of Holding — exiles it

19 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 1,280 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil hits the graveyard:

  1. Syr Konrad, the Grim — deals 1 damage
  2. Robot Domination — draws you 1 card

4 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,555 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

  1. Heart-Shaped Herb — When The Masters of Evil is in the graveyard, Heart-Shaped Herb can bring it back
  2. Rescue from the Underworld — When The Masters of Evil is in the graveyard, Rescue from the Underworld can bring it back
  3. Victimize — When The Masters of Evil is in the graveyard, Victimize can bring it back
  4. Tergrid, God of Fright // Tergrid's Lantern — When The Masters of Evil is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back
  5. Sivriss, Nightmare Speaker — When The Masters of Evil is in the graveyard, Sivriss, Nightmare Speaker can bring it back
  6. Repentant Vampire — The Masters of Evil fills your graveyard toward the 7 or more cards Repentant Vampire needs
  7. Treacherous Vampire — The Masters of Evil fills your graveyard toward the 7 or more cards Treacherous Vampire needs
  8. Gloomdrifter — The Masters of Evil fills your graveyard toward the 7 or more cards Gloomdrifter needs
  9. Boneshard Slasher — The Masters of Evil fills your graveyard toward the 7 or more cards Boneshard Slasher needs
  10. Loot, the Anomaly — The Masters of Evil fills your graveyard toward the 7 or more cards Loot, the Anomaly needs

138 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 2,555 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil hits the graveyard:

  1. Planar Void — hits a graveyard
  2. Measure of Wickedness — gives an opponent control of itself

3 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil attacks:

  1. Adaptive Omnitool — searches a library
  2. Chorale of the Void — brings a card back
  3. Staff of Titania — makes a token
  4. Inquisitorial Rosette — makes a token
  5. Wand of Orcus — grants deathtouch
  6. Andúril, Flame of the West — makes 2 tokens
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

48 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Stensian Sanguinist // Exsanguinate — grants deathtouch
  5. Rev, Tithe Extractor — grants deathtouch
  6. Boggart Prankster — gives +1/+0
  7. Within Range — makes each opponent lose life
  8. Curse of Disturbance — makes a token
  9. Dawnsire, Sunstar Dreadnought — deals 100 damage
  10. Twins of Discord — triggers

14 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Barrow-Blade — strips abilities
  3. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 3,478 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

  1. Hive Mind Coprocessor — When The Masters of Evil deals combat damage, Hive Mind Coprocessor makes you lose life

62 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,493 cards in The Masters of Evil's colors can cause this (The Masters of Evil is one).

When The Masters of Evil is cast:

  1. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  2. Oketra's Monument — makes a token
  3. Bontu's Monument — makes each opponent lose 1 life
  4. Skittering Horror — sacrifices itself
  5. Skittering Skirge — sacrifices itself
  6. Skittering Monstrosity — sacrifices itself
  7. Hazoret's Monument — draws and discards

11 other cards care about it too. These are the ones with the most connections.