edhseer Commander synergy, explained
Legendary Creature — Human Villain
Mana cost: {5}{B}
Other Villains you control get +2/+1.
static — gives +2/+1
Search your library for a Plan card, reveal it, put it into your hand, then shuffle.
activated {1}{B}, Discard this card —
activated {1}{B}, Discard this card — searches a library
activated {1}{B}, Discard this card —
What a deck led by this card wants
Causes: discard a card, search plan , shuffle a library.
Cares about: a Villain it boosts.
hits creature — 2,298 cards in the game can cause this (The Masters of Evil is one).
8 other cards care about it too. These are the ones with the most connections.
a Villain deals combat damage — 255 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil enters:
a card is discarded — 2,042 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil hits the graveyard:
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil enters:
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (The Masters of Evil is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (The Masters of Evil is one).
When The Masters of Evil hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (The Masters of Evil is one).
90 other cards care about it too. These are the ones with the most connections.