Archway Angel

Creature — Angel

Produces: life being gained.

Cares about: a Gate you control.

Partners

5 cards can cause a Gate you control.

  1. Heap Gate — While you control Heap Gate, Archway Angel counts it and gains more life
  2. Basilisk Gate — While you control Basilisk Gate, Archway Angel counts it and gains more life
  3. Talon Gates of Madara — While you control Talon Gates of Madara, Archway Angel counts it and gains more life

1,662 cards can cause life being gained.

  1. South Wind Avatar — When Archway Angel gains life, South Wind Avatar costs each opponent 1 life
  2. Voice of the Blessed — When Archway Angel gains life, Voice of the Blessed puts counters on a permanent
  3. MJ, Rising Star — When Archway Angel gains life, MJ, Rising Star puts counters on a permanent

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →