Celes, Rune Knight

Celes, Rune Knight

Legendary Creature — Human Wizard Knight

Mana cost: {1}{R}{W}{B}

How we read this card

When Celes enters, discard any number of cards, then draw that many cards plus one.

triggered —

triggered — draws you that many plus 1 cards

Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.

triggered — puts a counter on it

What a deck led by this card wants

Causes: discard a card, draw a card, put a counter on a creature.

Cares about: nothing.

Works well with

a Knight attacks — 547 cards in the game can cause this (Celes is one).

  1. Knights' Charge — When Celes, Rune Knight attacks, Knights' Charge makes each opponent lose 1 life

a Knight deals combat damage — 547 cards in the game can cause this (Celes is one).

  1. Exsanguinator Cavalry — When Celes, Rune Knight deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Celes is one).

When Celes, Rune Knight enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

a Knight creature it grants types to — 596 cards in the game can cause this.

  1. Dark Knight's Greatsword — Dark Knight's Greatsword gives Celes, Rune Knight an extra creature type
  2. Dragoon's Lance — Dragoon's Lance gives Celes, Rune Knight an extra creature type

594 other cards cause it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Celes is one).

  1. Inalla, Archmage Ritualist — When Celes, Rune Knight enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Celes is one).

  1. Diviner's Wand — When Celes, Rune Knight enters, Diviner's Wand triggers

a card is discarded — 2,042 cards in the game can cause this (Celes is one).

When Celes, Rune Knight makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Celes is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Celes, Rune Knight, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Celes, Rune Knight, it draws you 1 card
  3. Hollowmurk Siege — When a creature gets a counter thanks to Celes, Rune Knight, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a creature gets a counter thanks to Celes, Rune Knight, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a creature gets a counter thanks to Celes, Rune Knight, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a creature gets a counter thanks to Celes, Rune Knight, Casey Jones, Back Alley Brute deals that much damage
  7. Shalai and Hallar — When a creature gets a counter thanks to Celes, Rune Knight, Shalai and Hallar deals that much damage
  8. Danny Pink — When a creature gets a counter thanks to Celes, Rune Knight, Danny Pink draws you 1 card
  9. Enduring Scalelord — When a creature gets a counter thanks to Celes, Rune Knight, Enduring Scalelord puts a +1/+1 counter on itself
  10. Mikey & Leo, Chaos & Order — When a creature gets a counter thanks to Celes, Rune Knight, Mikey & Leo, Chaos & Order draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Celes is one).

When Celes, Rune Knight makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Celes is one).

  1. All Will Be One — When a creature gets a counter thanks to Celes, Rune Knight, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Celes, Rune Knight, it triggers

7 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Celes is one).

When Celes, Rune Knight enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Celes is one).

  1. Samwise Gamgee — Celes, Rune Knight puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Celes, Rune Knight puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Celes, Rune Knight puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Celes, Rune Knight puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Celes, Rune Knight puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Celes, Rune Knight puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Celes, Rune Knight puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Celes, Rune Knight fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Celes, Rune Knight puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Celes, Rune Knight puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Celes is one).

When a card hits the graveyard thanks to Celes, Rune Knight:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Measure of Wickedness — gives an opponent control of itself

9 other cards care about it too. These are the ones with the most connections.