Chill Haunting

Chill Haunting

Instant

Mana cost: {1}{B}

How we read this card

As an additional cost to cast this spell, exile X creature cards from your graveyard.

on-cast —

Target creature gets -X/-X until end of turn.

on-cast — shrinks a creature by -X/-X

Causes: exile a creature, a creature leaves a graveyard.

Cares about: nothing.

Works well with

a nontoken creature is exiled — 995 cards in the game can cause this (Chill Haunting is one).

  1. The War Games — When a creature is exiled thanks to Chill Haunting, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Chill Haunting is one).

  1. Elemental Expressionist — When Elemental Expressionist is exiled thanks to Chill Haunting, it makes a token
  2. Ashnod's Intervention — When a creature is exiled thanks to Chill Haunting, Ashnod's Intervention brings a card back
  3. Syr Vondam, Sunstar Exemplar — When a creature is exiled thanks to Chill Haunting, Syr Vondam, Sunstar Exemplar puts a +1/+1 counter on itself
  4. Kaya, Spirits' Justice — When a creature is exiled thanks to Chill Haunting, Kaya, Spirits' Justice copies a permanent
  5. Soulherder — When a creature is exiled thanks to Chill Haunting, Soulherder puts a +1/+1 counter on itself
  6. Kaya's Ghostform — When a creature is exiled thanks to Chill Haunting, Kaya's Ghostform blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Chill Haunting is one).

When a creature leaves a graveyard thanks to Chill Haunting:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Chill Haunting is one).

  1. The War Doctor — When a creature is exiled thanks to Chill Haunting, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Chill Haunting is one).

When a creature leaves a graveyard thanks to Chill Haunting:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Chill Haunting is one).

When Chill Haunting is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Chill Haunting is one).

When Chill Haunting is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.