Commence the Endgame

Commence the Endgame

Instant

Mana cost: {4}{U}{U}

How we read this card

This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand.

on-cast — draws you 2 cards

on-cast — puts counters on it

Causes: draw a card, create an Army creature token, create a Zombie creature token, put an Army creature token onto the battlefield, put a Zombie creature token onto the battlefield, put a counter on an Army creature token, put a counter on a Zombie creature token.

Cares about: nothing.

Works well with

an Army gets a counter — 74 cards in the game can cause this (Commence the Endgame is one).

  1. The Great Goblin — When a permanent gets a counter thanks to Commence the Endgame, The Great Goblin deals 2 damage

1 other card cares about it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Commence the Endgame is one).

When a Zombie enters thanks to Commence the Endgame:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a creature gets a counter — 2,691 cards in the game can cause this (Commence the Endgame is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Commence the Endgame, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Commence the Endgame, it draws you 1 card
  3. Hollowmurk Siege — When a Zombie or Army gets a counter thanks to Commence the Endgame, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a Zombie or Army gets a counter thanks to Commence the Endgame, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a Zombie or Army gets a counter thanks to Commence the Endgame, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a Zombie or Army gets a counter thanks to Commence the Endgame, Casey Jones, Back Alley Brute deals that much damage
  7. Shalai and Hallar — When a Zombie or Army gets a counter thanks to Commence the Endgame, Shalai and Hallar deals that much damage
  8. Danny Pink — When a Zombie or Army gets a counter thanks to Commence the Endgame, Danny Pink draws you 1 card
  9. Enduring Scalelord — When a Zombie or Army gets a counter thanks to Commence the Endgame, Enduring Scalelord puts a +1/+1 counter on itself
  10. Mikey & Leo, Chaos & Order — When a Zombie or Army gets a counter thanks to Commence the Endgame, Mikey & Leo, Chaos & Order draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Commence the Endgame makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Commence the Endgame makes fodder for Polymorph
  3. Proteus Staff — Commence the Endgame makes fodder for Proteus Staff
  4. Synthetic Destiny — Commence the Endgame makes fodder for Synthetic Destiny
  5. Mass Polymorph — Commence the Endgame makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Commence the Endgame is one).

When a Zombie or Army enters thanks to Commence the Endgame:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Commence the Endgame is one).

  1. Staff of the Storyteller — When Commence the Endgame makes a Zombie or Army token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Commence the Endgame is one).

When a Zombie or Army enters thanks to Commence the Endgame:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Commence the Endgame is one).

When Commence the Endgame makes a Zombie or Army token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Commence the Endgame is one).

When Commence the Endgame makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Commence the Endgame is one).

When Commence the Endgame is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Commence the Endgame is one).

  1. All Will Be One — When a Zombie or Army gets a counter thanks to Commence the Endgame, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Commence the Endgame, it triggers

7 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Commence the Endgame is one).

  1. Lunarch Veteran // Luminous Phantom — When a Zombie or Army enters thanks to Commence the Endgame, Lunarch Veteran // Luminous Phantom gains you 1 life

343 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Commence the Endgame is one).

  1. Master of Winds — When Commence the Endgame is cast, Master of Winds triggers

11 other cards care about it too. These are the ones with the most connections.