Cruel Fate

Cruel Fate

Sorcery

Mana cost: {4}{U}

How we read this card

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

on-cast — mills a card

on-cast — sets the top of a library

Causes: mill a card.

Cares about: nothing.

Works well with

a card is milled — 772 cards in the game can cause this (Cruel Fate is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Cruel Fate, Lo and Li, Royal Advisors puts a counter on an Advisor

a sorcery is cast — 3,720 cards in the game can cause this (Cruel Fate is one).

When Cruel Fate is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Cruel Fate is one).

  1. Gale, Waterdeep Prodigy — Cruel Fate puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Cruel Fate puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Cruel Fate puts cards into the graveyard that Samwise Gamgee can bring back
  4. Fire Nation Salvagers — Cruel Fate puts cards into the graveyard that Fire Nation Salvagers can bring back
  5. Bloodbond March — Cruel Fate puts cards into the graveyard that Bloodbond March can bring back
  6. Transplant Theorist — Cruel Fate puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Cruel Fate puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Cruel Fate fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Cruel Fate puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Cruel Fate puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Cruel Fate is one).

When a card hits the graveyard thanks to Cruel Fate:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Cruel Fate is one).

When Cruel Fate is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.