edhseer Commander synergy, explained
Enchantment — Aura Curse // Creature — Leech Horror
Mana cost: {2}{B}
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
static —
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
triggered — makes each opponent lose 1 life
triggered — gains you 1 life
triggered — drains each opponent
Daybound
Lifelink
Nightbound
Causes: anything becomes attached, make a player lose life, gain life.
Cares about: an upkeep.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Curse of Leeches is one).
When Curse of Leeches // Leeching Lurker enters:
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Curse of Leeches is one).
When Curse of Leeches // Leeching Lurker gains life:
84 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Curse of Leeches is one).
When Curse of Leeches // Leeching Lurker makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Curse of Leeches is one).
When Curse of Leeches // Leeching Lurker is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Curse of Leeches is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Curse of Leeches is one).
When Curse of Leeches // Leeching Lurker enters:
64 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Curse of Leeches is one).
26 other cards care about it too. These are the ones with the most connections.