Dawn to Dusk

Dawn to Dusk

Sorcery

Mana cost: {2}{W}{W}

How we read this card

Return target enchantment card from your graveyard to your hand.

on-cast — brings a card back

Destroy target enchantment.

on-cast —

Causes: you face a dilemma, an enchantment leaves a graveyard, an enchantment is put into a graveyard from the battlefield.

Cares about: an enchantment in a graveyard.

Works well with

you face a dilemma — 739 cards in the game can cause this (Dawn to Dusk is one).

When Dawn to Dusk poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an enchantment in a graveyard — 983 cards in the game can cause this.

  1. Bilbo, Unexpected Adventurer — Dawn to Dusk puts cards into the graveyard that Bilbo, Unexpected Adventurer can bring back
  2. Narset, Enlightened Exile — Dawn to Dusk puts cards into the graveyard that Narset, Enlightened Exile can bring back
  3. Fallaji Archaeologist — Dawn to Dusk puts cards into the graveyard that Fallaji Archaeologist can bring back
  4. Chandra, Chill of Compliance — Dawn to Dusk puts cards into the graveyard that Chandra, Chill of Compliance can bring back
  5. Cantivore — Dawn to Dusk puts cards into the graveyard, and Cantivore gets bigger
  6. Political Triumph — When Political Triumph is in the graveyard, Dawn to Dusk can bring it back
  7. Case of the Uneaten Feast — When Case of the Uneaten Feast is in the graveyard, Dawn to Dusk can bring it back
  8. Quest for the Holy Relic — When Quest for the Holy Relic is in the graveyard, Dawn to Dusk can bring it back
  9. Ordeal of Heliod — When Ordeal of Heliod is in the graveyard, Dawn to Dusk can bring it back
  10. Roads Go Ever, Ever On — When Roads Go Ever, Ever On is in the graveyard, Dawn to Dusk can bring it back
  11. Mortal Obstinacy — When Mortal Obstinacy is in the graveyard, Dawn to Dusk can bring it back
  12. Spiritual Asylum — When Spiritual Asylum is in the graveyard, Dawn to Dusk can bring it back
  13. Summon: Good King Mog XII — When Summon: Good King Mog XII is in the graveyard, Dawn to Dusk can bring it back
  14. Charitable Levy — When Charitable Levy is in the graveyard, Dawn to Dusk can bring it back
  15. Angelic Renewal — When Angelic Renewal is in the graveyard, Dawn to Dusk can bring it back

239 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Dawn to Dusk is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Dawn to Dusk, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Dawn to Dusk is one).

When an enchantment leaves a graveyard thanks to Dawn to Dusk:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Dawn to Dusk is one).

When Dawn to Dusk is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Lotus-Eye Mystics — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Primeval Bounty — puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — gets +1/+1
  8. Thor, God of Thunder — deals that spell's mana value damage
  9. Krile Baldesion — brings a card back
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Dawn to Dusk is one).

  1. Heart-Shaped Herb — Dawn to Dusk puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Dawn to Dusk puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Dawn to Dusk puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Dawn to Dusk puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Dawn to Dusk would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Dawn to Dusk puts cards into the graveyard that Endurance can bring back
  7. Merfolk Windrobber — Dawn to Dusk fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

437 other cards care about it too. These are the ones with the most connections.