Downhill Charge

Downhill Charge

Instant

Mana cost: {2}{R}

How we read this card

You may sacrifice a Mountain rather than pay this spell's mana cost.

on-cast —

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

on-cast — gives +X/+0, where X is the number of Mountains you control

Causes: sacrifice a Mountain land, a Mountain land is put into a graveyard from the battlefield.

Cares about: a Mountain to sacrifice.

Works well with

a Mountain is put into a graveyard from the battlefield — 20 cards in the game can cause this (Downhill Charge is one).

  1. Genju of the Spires — When a Mountain is put into a graveyard from the battlefield thanks to Downhill Charge, Genju of the Spires returns itself from the graveyard

a land is sacrificed — 438 cards in the game can cause this (Downhill Charge is one).

When a Mountain is sacrificed thanks to Downhill Charge:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Downhill Charge is one).

Downhill Charge puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Downhill Charge is one).

When a Mountain is put into a graveyard from the battlefield thanks to Downhill Charge:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Downhill Charge is one).

When a Mountain hits the graveyard thanks to Downhill Charge:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Downhill Charge is one).

  1. Gorbag of Minas Morgul — When a Mountain is sacrificed thanks to Downhill Charge, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Downhill Charge is one).

When Downhill Charge is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Death to Our Enemies — makes a token
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Bill Potts — copies an ability
  7. Riku of Two Reflections — copies a spell
  8. Sword of Wealth and Power — copies a spell
  9. Lilah, Undefeated Slickshot — gets +1/+1
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Downhill Charge is one).

  1. Long Feng, Grand Secretariat — When a Mountain dies thanks to Downhill Charge, Long Feng, Grand Secretariat puts a counter on a creature

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Downhill Charge is one).

  1. Transplant Theorist — Downhill Charge puts cards into the graveyard that Transplant Theorist can bring back
  2. Heart-Shaped Herb — Downhill Charge puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Wayward Angel — Downhill Charge fills your graveyard toward the 7 or more cards Wayward Angel needs
  4. Victimize — Downhill Charge puts cards into the graveyard that Victimize can bring back
  5. Bound // Determined — Downhill Charge puts cards into the graveyard that Bound // Determined can bring back
  6. Enlightened Confidant — Downhill Charge puts cards into the graveyard that Enlightened Confidant can bring back
  7. Tergrid, God of Fright // Tergrid's Lantern — Downhill Charge puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  8. Aerith, Last Ancient — Downhill Charge puts cards into the graveyard that Aerith, Last Ancient can bring back
  9. Sivriss, Nightmare Speaker — Downhill Charge puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back
  10. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — Downhill Charge puts cards into the graveyard that Emet-Selch, Unsundered // Hades, Sorcerer of Eld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Downhill Charge is one).

When a Mountain hits the graveyard thanks to Downhill Charge:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Downhill Charge is one).

When Downhill Charge is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Master of Winds — triggers

6 other cards care about it too. These are the ones with the most connections.