edhseer Commander synergy, explained
Enchantment
Mana cost: {B}{B}
Create a 1/1 black Skeleton creature token. It has that ability
activated {B}, Exile two creature cards from your graveyard —
activated {B}, Exile two creature cards from your graveyard — makes a token
activated {B}, Exile two creature cards from your graveyard — grants a keyword
Regenerate this token.
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
triggered —
Causes: exile a creature, a creature leaves a graveyard, create a Skeleton creature token, put a Skeleton creature token onto the battlefield, a Skeleton creature token dies.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Drudge Spell is one).
1 other card cares about it too. These are the ones with the most connections.
a creature token dies — 67 cards in the game can cause this (Drudge Spell is one).
When a Skeleton dies thanks to Drudge Spell:
a creature token leaves the battlefield — 117 cards in the game can cause this (Drudge Spell is one).
When a Skeleton leaves the battlefield thanks to Drudge Spell:
a token is put into a graveyard from the battlefield — 122 cards in the game can cause this (Drudge Spell is one).
a token leaves the battlefield — 182 cards in the game can cause this (Drudge Spell is one).
When a Skeleton leaves the battlefield thanks to Drudge Spell:
4 other cards care about it too. These are the ones with the most connections.
a nontoken creature is exiled — 995 cards in the game can cause this (Drudge Spell is one).
a creature is exiled — 1,003 cards in the game can cause this (Drudge Spell is one).
When a creature is exiled thanks to Drudge Spell:
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Drudge Spell is one).
When a creature leaves a graveyard thanks to Drudge Spell:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Drudge Spell is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Drudge Spell is one).
When a creature leaves a graveyard thanks to Drudge Spell:
13 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Drudge Spell is one).
When a Skeleton enters thanks to Drudge Spell:
a creature token is created — 2,799 cards in the game can cause this (Drudge Spell is one).
3 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Drudge Spell is one).
When a Skeleton dies thanks to Drudge Spell:
425 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Drudge Spell is one).
When Drudge Spell is cast:
257 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Drudge Spell is one).
When Drudge Spell enters:
86 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Drudge Spell is one).
379 other cards care about it too. These are the ones with the most connections.