edhseer Commander synergy, explained
Land
This land enters tapped.
Add {G} or {U}.
activated {T} — adds 1 mana
Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
activated {2}{G}{U}, {T}, Sacrifice this land —
activated {2}{G}{U}, {T}, Sacrifice this land — puts 2 counters on it
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, put a counter on an Elf.
Cares about: nothing.
a land is sacrificed — 438 cards in the game can cause this (Elvenking's Halls is one).
When you sacrifice Elvenking's Halls:
a land in a graveyard — 634 cards in the game can cause this (Elvenking's Halls is one).
When Elvenking's Halls is in the graveyard:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Elvenking's Halls is one).
When Elvenking's Halls is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Elvenking's Halls is one).
When Elvenking's Halls hits the graveyard:
6 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Elvenking's Halls is one).
When Elvenking's Halls enters:
199 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Elvenking's Halls is one).
2 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Elvenking's Halls is one).
7 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Elvenking's Halls is one).
5 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Elvenking's Halls is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Elvenking's Halls is one).
When Elvenking's Halls hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.