Elvish Promenade

Elvish Promenade

Kindred Sorcery — Elf

Mana cost: {3}{G}

How we read this card

Create a 1/1 green Elf Warrior creature token for each Elf you control.

on-cast — makes a token

Causes: create an Elf creature token, create a Warrior creature token, put an Elf creature token onto the battlefield, put a Warrior creature token onto the battlefield.

Cares about: an Elf you control.

Works well with

an Elf you control — 739 cards in the game can cause this (Elvish Promenade is one).

When you cast Elvish Promenade, it counts:

  1. Ayara, First of Locthwain — and makes more tokens
  2. Bloodline Pretender — and makes more tokens
  3. Boss's Chauffeur — and makes more tokens

735 other cards care about it too. These are the ones with the most connections.

an Elf enters the battlefield — 752 cards in the game can cause this (Elvish Promenade is one).

When an Elf enters thanks to Elvish Promenade:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Elvish Promenade is one).

  1. Obsidian Battle-Axe — When a Warrior enters thanks to Elvish Promenade, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Elvish Promenade is one).

When a Warrior enters thanks to Elvish Promenade:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Elvish Promenade makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Elvish Promenade is one).

When an Elf or Warrior enters thanks to Elvish Promenade:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Elvish Promenade is one).

  1. Staff of the Storyteller — When Elvish Promenade makes an Elf or Warrior token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Elvish Promenade is one).

When an Elf or Warrior enters thanks to Elvish Promenade:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Elvish Promenade is one).

When Elvish Promenade makes an Elf or Warrior token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Elvish Promenade is one).

When Elvish Promenade is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Elvish Promenade is one).

When an Elf or Warrior enters thanks to Elvish Promenade:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Blasting Station — untaps itself
  6. General Kreat, the Boltbringer — deals 1 damage
  7. Sage of the Falls — draws you 1 card
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

331 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Elvish Promenade is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When an Elf or Warrior enters thanks to Elvish Promenade, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

35 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Elvish Promenade is one).

When Elvish Promenade is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.