Escape Routes

Escape Routes

Enchantment

Mana cost: {2}{U}

How we read this card

Return target white or black creature you control to its owner's hand.

activated {2}{U} — bounce

Causes: a creature leaves the battlefield.

Cares about: nothing.

Works well with

an enchantment is cast — 3,673 cards in the game can cause this (Escape Routes is one).

When Escape Routes is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Escape Routes is one).

  1. Historian's Boon — When Escape Routes enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Escape Routes is one).

When Escape Routes enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

58 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Escape Routes is one).

When a creature leaves the battlefield thanks to Escape Routes:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Escape Routes is one).

When a creature leaves the battlefield thanks to Escape Routes:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

19 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Escape Routes is one).

  1. Nature's Wrath — When Escape Routes enters, Nature's Wrath makes a player sacrifice an Island or permanent

24 other cards care about it too. These are the ones with the most connections.