Great Hall of Starnheim

Great Hall of Starnheim

Land

How we read this card

This land enters tapped.
Add {B}.

activated {T} — adds 1 mana

Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

activated {W}{W}{B}, {T}, Sacrifice this land and a creature you control —

activated {W}{W}{B}, {T}, Sacrifice this land and a creature you control —

activated {W}{W}{B}, {T}, Sacrifice this land and a creature you control — makes a token

Causes: sacrifice a land, a land is put into a graveyard from the battlefield, sacrifice a creature, a creature dies, create an Angel creature token, create a Warrior creature token, put an Angel creature token onto the battlefield, put a Warrior creature token onto the battlefield.

Cares about: a creature to sacrifice.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Great Hall of Starnheim is one).

  1. Slogurk, the Overslime — When Slogurk, the Overslime leaves the battlefield thanks to Great Hall of Starnheim, it brings a card back
  2. Gollum, Patient Plotter — When Gollum, Patient Plotter leaves the battlefield thanks to Great Hall of Starnheim, it has the Ring tempt you
  3. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Great Hall of Starnheim, it exiles a Nightmare

an Angel enters the battlefield — 354 cards in the game can cause this (Great Hall of Starnheim is one).

When an Angel enters thanks to Great Hall of Starnheim:

  1. Bishop of Wings — gains you 4 life
  2. Youthful Valkyrie — puts a +1/+1 counter on itself
  3. Seraph Sanctuary — gains you 1 life
  4. Righteous Valkyrie — gains you that creature's toughness life

a land is sacrificed — 438 cards in the game can cause this (Great Hall of Starnheim is one).

When you sacrifice Great Hall of Starnheim:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Great Hall of Starnheim is one).

  1. Zask, Skittering Swarmlord — When Great Hall of Starnheim is in the graveyard, Zask, Skittering Swarmlord can bring it back
  2. Glacierwood Siege — When Great Hall of Starnheim is in the graveyard, Glacierwood Siege can bring it back
  3. Turntimber Sower — When Great Hall of Starnheim is in the graveyard, Turntimber Sower can bring it back
  4. Dredger's Insight — Great Hall of Starnheim puts cards into the graveyard that Dredger's Insight can bring back
  5. Bramble Familiar // Fetch Quest — Great Hall of Starnheim puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
  6. Serra Paragon — When Great Hall of Starnheim is in the graveyard, Serra Paragon can bring it back
  7. Muldrotha, the Gravetide — When Great Hall of Starnheim is in the graveyard, Muldrotha, the Gravetide can bring it back
  8. Deadbridge Chant — When Great Hall of Starnheim is in the graveyard, Deadbridge Chant can bring it back
  9. Invasion of Tolvada // The Broken Sky — When Great Hall of Starnheim is in the graveyard, Invasion of Tolvada // The Broken Sky can bring it back
  10. Awaken the Honored Dead — Great Hall of Starnheim puts cards into the graveyard that Awaken the Honored Dead can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Great Hall of Starnheim is one).

When Great Hall of Starnheim is put into a graveyard from the battlefield:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Great Hall of Starnheim is one).

When Great Hall of Starnheim hits the graveyard:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Great Hall of Starnheim an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Great Hall of Starnheim an extra ability
  3. Terra Eternal — Terra Eternal gives Great Hall of Starnheim indestructible
  4. Petrified Hamlet — Petrified Hamlet gives Great Hall of Starnheim an extra ability

1,233 other cards cause it too. These are the ones with the most connections.

a land it boosts — 1,237 cards in the game can cause this.

  1. Blanket of Night — Blanket of Night gives Great Hall of Starnheim bigger stats

1,236 other cards cause it too. These are the ones with the most connections.

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Great Hall of Starnheim is one).

  1. Obsidian Battle-Axe — When a Warrior enters thanks to Great Hall of Starnheim, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Great Hall of Starnheim is one).

When a Warrior enters thanks to Great Hall of Starnheim:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a land enters the battlefield — 1,560 cards in the game can cause this (Great Hall of Starnheim is one).

When Great Hall of Starnheim enters:

  1. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  2. Tato Farmer — puts 2 counters on a permanent
  3. Primeval Bounty — gains you 3 life
  4. Toph, Earthbending Master — puts a counter on a permanent
  5. Dancing from Dark to Dawn — makes a token
  6. Emeria Shepherd — brings a card back
  7. Quest for the Necropolis — puts a quest counter on itself
  8. Soul Stair Expedition — puts a quest counter on itself
  9. Nissa of Shadowed Boughs — puts counters on a permanent
  10. Choco, Seeker of Paradise — gets +1/+0

201 other cards care about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Great Hall of Starnheim is one).

When a creature is sacrificed thanks to Great Hall of Starnheim:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Great Hall of Starnheim is one).

When a creature is sacrificed thanks to Great Hall of Starnheim:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers

21 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Great Hall of Starnheim is one).

  1. Mortuary Mire — Great Hall of Starnheim puts cards into the graveyard that Mortuary Mire can bring back

808 other cards care about it too. These are the ones with the most connections.