edhseer Commander synergy, explained
Sorcery
Mana cost: {4}{U}{B}
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
on-cast — draws you 3 cards
on-cast —
on-cast —
Causes: draw a card, discard a card, cast a spell.
Cares about: nothing.
a spell is cast — 155 cards in the game can cause this (Great Intelligence's Plan is one).
453 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Great Intelligence's Plan is one).
When Great Intelligence's Plan makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Great Intelligence's Plan is one).
When a spell is cast thanks to Great Intelligence's Plan:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Great Intelligence's Plan is one).
When Great Intelligence's Plan makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Great Intelligence's Plan is one).
Great Intelligence's Plan:
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Great Intelligence's Plan is one).
When a card hits the graveyard thanks to Great Intelligence's Plan:
2 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Great Intelligence's Plan is one).
11 other cards care about it too. These are the ones with the most connections.