Herbology Instructor // Malady Invoker

Herbology Instructor // Malady Invoker

Creature — Treefolk Druid // Creature — Phyrexian Treefolk

Mana cost: {1}{G}

How we read this card

When this creature enters, you gain 3 life.

triggered — gains you 3 life

Transform this creature. Activate only as a sorcery.

activated {6}{B/P} —

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is this creature's power.

triggered — shrinks a creature

Causes: gain life, transform a creature.

Cares about: nothing.

Works well with

a creature transforms — 105 cards in the game can cause this.

When Herbology Instructor // Malady Invoker:

  1. Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield — transforms, Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield grants a keyword
  2. Accursed Witch // Infectious Curse — transforms thanks to Accursed Witch // Infectious Curse, it shrinks a creature
  3. Neglected Heirloom // Ashmouth Blade — transforms, Neglected Heirloom // Ashmouth Blade triggers

1 other card cares about it too. These are the ones with the most connections.

a Treefolk attacks — 165 cards in the game can cause this (Herbology Instructor is one).

  1. Fangorn, Tree Shepherd — When Herbology Instructor // Malady Invoker attacks, Fangorn, Tree Shepherd adds that much mana

a Treefolk creature enters the battlefield — 172 cards in the game can cause this (Herbology Instructor is one).

  1. Orchard Warden — When Herbology Instructor // Malady Invoker enters, Orchard Warden gains you that creature's toughness life

a Treefolk enters the battlefield — 174 cards in the game can cause this (Herbology Instructor is one).

  1. Quickbeam, Upstart Ent — When Herbology Instructor // Malady Invoker enters, Quickbeam, Upstart Ent gives +2/+2

life is gained — 2,076 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Alluring Suitor // Deadly Dancer — triggers
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 17,934 cards in the game can cause this (Herbology Instructor is one).

  1. Primo, the Unbounded — When Herbology Instructor // Malady Invoker deals combat damage, Primo, the Unbounded makes a token

196 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Herbology Instructor is one).

When Herbology Instructor // Malady Invoker enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

302 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Herbology Instructor is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Herbology Instructor // Malady Invoker enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

46 other cards care about it too. These are the ones with the most connections.