edhseer Commander synergy, explained
Land
This land enters tapped.
Add {R} or {W}.
activated {T} — adds 1 mana
Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.
activated {2}{R}{W}, {T}, Sacrifice this land —
activated {2}{R}{W}, {T}, Sacrifice this land — puts 2 counters on it
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, put a counter on a Dwarf.
Cares about: nothing.
a land is sacrificed — 438 cards in the game can cause this (Iron Hills is one).
When you sacrifice Iron Hills:
a land in a graveyard — 634 cards in the game can cause this (Iron Hills is one).
When Iron Hills is in the graveyard:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Iron Hills is one).
When Iron Hills is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Iron Hills is one).
When Iron Hills hits the graveyard:
6 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Iron Hills is one).
When Iron Hills enters:
199 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Iron Hills is one).
2 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Iron Hills is one).
7 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Iron Hills is one).
5 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Iron Hills is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Iron Hills is one).
When Iron Hills hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.