edhseer Commander synergy, explained
Creature — Horse Serpent
Mana cost: {1}{U}
This creature enters with three -1/-1 counters on it.
static — arrives with counters
Draw a card.
activated {1}{U}, Remove a counter from this creature —
activated {1}{U}, Remove a counter from this creature — draws you 1 card
Tap target creature. Put a stun counter on it.
activated {2}{U}, Remove two counters from this creature —
activated {2}{U}, Remove two counters from this creature —
activated {2}{U}, Remove two counters from this creature — puts a counter on it
Causes: put a counter on anything, remove a counter from a creature, draw a card, tap a creature.
Cares about: nothing.
a creature becomes tapped — 565 cards in the game can cause this (Loch Mare is one).
When Loch Mare becomes tapped:
11 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Loch Mare is one).
When Loch Mare gets a counter:
33 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Loch Mare is one).
When Loch Mare makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Loch Mare is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Loch Mare is one).
When Loch Mare attacks:
115 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Loch Mare is one).
When Loch Mare attacks:
184 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Loch Mare is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Loch Mare is one).
When Loch Mare enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Loch Mare is one).
44 other cards care about it too. These are the ones with the most connections.