Maestros Charm

Maestros Charm

Instant

Mana cost: {U}{B}{R}

How we read this card

Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.

on-cast — puts cards into your hand

on-cast — mills a card

Each opponent loses 3 life and you gain 3 life.

on-cast — makes each opponent lose 3 life

on-cast — gains you 3 life

on-cast — drains each opponent

Maestros Charm deals 5 damage to target creature or planeswalker.

on-cast — deals 5 damage

Causes: you face a dilemma, mill a card, make a player lose life, gain life, a creature deals noncombat damage, a planeswalker deals noncombat damage.

Cares about: nothing.

Works well with

a planeswalker deals noncombat damage — 357 cards in the game can cause this (Maestros Charm is one).

  1. Tamanoa — When Maestros Charm deals noncombat damage, Tamanoa gains you that much life

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Maestros Charm is one).

When Maestros Charm poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

life is gained — 2,076 cards in the game can cause this (Maestros Charm is one).

When Maestros Charm gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Maestros Charm is one).

When Maestros Charm deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Dragonborn Champion — draws you 1 card
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Maestros Charm is one).

When a permanent makes a player lose life thanks to Maestros Charm:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Maestros Charm is one).

When Maestros Charm is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Tor Wauki the Younger — deals 2 damage
  4. Lunar Mystic — draws you 1 card
  5. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  6. Repeated Reverberation — copies an ability
  7. Riku of Two Reflections — copies a spell
  8. Sword of Wealth and Power — copies a spell
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Maestros Charm is one).

  1. Charnelhoard Wurm — Maestros Charm puts cards into the graveyard that Charnelhoard Wurm can bring back
  2. Samwise Gamgee — Maestros Charm puts cards into the graveyard that Samwise Gamgee can bring back
  3. Bloodbond March — Maestros Charm puts cards into the graveyard that Bloodbond March can bring back
  4. Transplant Theorist — Maestros Charm puts cards into the graveyard that Transplant Theorist can bring back
  5. Heart-Shaped Herb — Maestros Charm puts cards into the graveyard that Heart-Shaped Herb can bring back
  6. Wayward Angel — Maestros Charm fills your graveyard toward the 7 or more cards Wayward Angel needs
  7. Rescue from the Underworld — Maestros Charm puts cards into the graveyard that Rescue from the Underworld can bring back
  8. Victimize — Maestros Charm puts cards into the graveyard that Victimize can bring back
  9. Bound // Determined — Maestros Charm puts cards into the graveyard that Bound // Determined can bring back
  10. Enlightened Confidant — Maestros Charm puts cards into the graveyard that Enlightened Confidant can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Maestros Charm is one).

When a card hits the graveyard thanks to Maestros Charm:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Maestros Charm is one).

When a creature is dealt damage thanks to Maestros Charm:

  1. Soul Link — gains you that much life
  2. Shriveling Rot — kills it

25 other cards care about it too. These are the ones with the most connections.