edhseer Commander synergy, explained
Sorcery
Mana cost: {1}{W}{W}
Creatures you control get +1/+1 and gain vigilance until end of turn.
on-cast — gives +1/+1
on-cast — grants a keyword
Cycling {2}
Flashback {3}{W}
Causes: nothing.
Cares about: nothing.
a sorcery is discarded — 68 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry is cast:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Marshaling Cry is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Marshaling Cry is one).
When Marshaling Cry is cast:
5 other cards care about it too. These are the ones with the most connections.