Me, the Immortal

Me, the Immortal

Legendary Creature — Human Rogue

Mana cost: {2}{G}{U}{R}

How we read this card

At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.

triggered — puts a counter on it

Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

static — brings a card back

static —

What a deck led by this card wants

Causes: put a counter on anything, cast anything, anything leaves a graveyard, discard a card.

Cares about: the beginning of combat.

Works well with

a Rogue attacks — 636 cards in the game can cause this (Me is one).

  1. Soaring Thought-Thief — When Me, the Immortal attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Me is one).

  1. Anowon, the Ruin Thief — When Me, the Immortal deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Me is one).

  1. Cloak and Dagger — When Me, the Immortal enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Me is one).

  1. Thieves' Guild Enforcer — When Me, the Immortal enters, Thieves' Guild Enforcer mills a card

a creature leaves a graveyard — 1,302 cards in the game can cause this (Me is one).

When Me, the Immortal leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Me is one).

When Me, the Immortal makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Me is one).

When Me, the Immortal leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Me is one).

When Me, the Immortal gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Me is one).

  1. All Will Be One — When Me, the Immortal gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Me is one).

When Me, the Immortal enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Me is one).

Me, the Immortal puts cards into the graveyard that:

  1. Samwise Gamgee — can bring back
  2. Bloodbond March — can bring back
  3. Thor, God of Thunder — can bring back
  4. Gale, Waterdeep Prodigy — can bring back
  5. Harness the Storm — can bring back

439 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Me is one).

When Me, the Immortal enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself

364 other cards care about it too. These are the ones with the most connections.