edhseer Commander synergy, explained
Creature — Merfolk
Mana cost: {1}{U}
When this creature enters, draw a card, then discard a card.
triggered — draws you 1 card
triggered —
Causes: draw a card, discard a card.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Traders is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders enters:
a card is discarded — 2,042 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Merfolk Traders is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Merfolk Traders is one).
When a card hits the graveyard thanks to Merfolk Traders:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders attacks:
120 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders attacks:
196 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Merfolk Traders is one).
29 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Merfolk Traders is one).
When Merfolk Traders enters:
348 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Merfolk Traders is one).
59 other cards care about it too. These are the ones with the most connections.