edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{R}{R}
Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
on-cast —
on-cast — deals 2 damage
on-cast — draws you 1 card
Causes: vote, anything deals noncombat damage, a creature deals noncombat damage, draw a card.
Cares about: nothing.
you vote — 30 cards in the game can cause this (Mob Verdict is one).
When a permanent holds a vote thanks to Mob Verdict:
anything deals noncombat damage — 3,068 cards in the game can cause this (Mob Verdict is one).
When Mob Verdict deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Mob Verdict is one).
When Mob Verdict makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Mob Verdict is one).
When Mob Verdict is cast:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Mob Verdict is one).
When Mob Verdict makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Mob Verdict is one).
When a creature is dealt damage thanks to Mob Verdict:
17 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Mob Verdict is one).
When an opponent is dealt damage thanks to Mob Verdict:
10 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Mob Verdict is one).
11 other cards care about it too. These are the ones with the most connections.