edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{W}
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
static —
Creatures you control get +0/+1.
static — gives +0/+1
Causes: sacrifice a permanent, a permanent is put into a graveyard from the battlefield.
Cares about: a creature it boosts.
an enchantment is sacrificed — 588 cards in the game can cause this (Parapet is one).
1 other card cares about it too. These are the ones with the most connections.
an enchantment in a graveyard — 983 cards in the game can cause this (Parapet is one).
When Parapet is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Parapet is one).
When Parapet is put into a graveyard from the battlefield:
2 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Parapet is one).
4 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Parapet is one).
When Parapet is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Parapet is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Parapet is one).
125 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Parapet is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Parapet is one).
When Parapet hits the graveyard:
17 other cards care about it too. These are the ones with the most connections.
a creature it boosts — 19,392 cards in the game can cause this (Parapet is one).
19,388 other cards care about it too. These are the ones with the most connections.