Perilous Predicament

Instant

Produces: an artifact or creature being sacrificed, an artifact or creature dying, a creature being sacrificed, a creature dying.

Cares about: nothing.

Partners

549 cards can cause an nontoken artifact being sacrificed.

  1. Ratchet, Field Medic // Ratchet, Rescue Racer — When a creature sacrifices something thanks to Perilous Predicament, Ratchet, Field Medic // Ratchet, Rescue Racer triggers

565 cards can cause an artifact being sacrificed.

  1. Esoteric Duplicator — When a creature sacrifices something thanks to Perilous Predicament, Esoteric Duplicator makes a token
  2. Nyssa of Traken — When a creature sacrifices something thanks to Perilous Predicament, Nyssa of Traken triggers
  3. Lithobraking — When a creature sacrifices something thanks to Perilous Predicament, Lithobraking deals 2 damage

1,040 cards can cause an nontoken artifact dying.

  1. Sly Requisitioner — When a creature dies thanks to Perilous Predicament, Sly Requisitioner makes a token
  2. Psychomancer — When a creature dies thanks to Perilous Predicament, Psychomancer costs each opponent 1 life
  3. Farid, Enterprising Salvager — When a creature dies thanks to Perilous Predicament, Farid, Enterprising Salvager makes a token

1,057 cards can cause an artifact dying.

  1. Summoning Station — When a creature dies thanks to Perilous Predicament, Summoning Station untaps itself
  2. Kibo, Uktabi Prince — When a creature dies thanks to Perilous Predicament, Kibo, Uktabi Prince puts counters on a permanent
  3. Scrap Trawler — When a creature dies thanks to Perilous Predicament, Scrap Trawler brings a card back

1,358 cards can cause an artifact or enchantment dying.

  1. Scrapheap — When a creature dies thanks to Perilous Predicament, Scrapheap gains you 1 life

1,443 cards can cause a nontoken creature being sacrificed.

  1. Fumulus, the Infestation — When a creature sacrifices something thanks to Perilous Predicament, Fumulus, the Infestation makes a token

1,459 cards can cause a creature being sacrificed.

  1. Unscrupulous Contractor — When a creature sacrifices something thanks to Perilous Predicament, Unscrupulous Contractor makes a player draw 2 cards
  2. Kingpin, Wilson Fisk — When a creature sacrifices something thanks to Perilous Predicament, Kingpin, Wilson Fisk makes 2 tokens
  3. Grist, the Hunger Tide — When a creature sacrifices something thanks to Perilous Predicament, Grist, the Hunger Tide triggers

1,570 cards can cause an artifact leaving the battlefield.

  1. Oni-Cult Anvil — When a creature leaves the battlefield thanks to Perilous Predicament, Oni-Cult Anvil makes a token
  2. Sludge Strider — When a creature leaves the battlefield thanks to Perilous Predicament, Sludge Strider costs each opponent 1 life

1,856 cards can cause an nontoken artifact or creature being sacrificed.

  1. Bag of Devouring — When a creature sacrifices something thanks to Perilous Predicament, Bag of Devouring triggers

1,885 cards can cause an artifact or creature being sacrificed.

  1. Invasion of New Capenna // Holy Frazzle-Cannon — When a creature sacrifices something thanks to Perilous Predicament, Invasion of New Capenna // Holy Frazzle-Cannon triggers
  2. Ravenous Squirrel — When a creature sacrifices something thanks to Perilous Predicament, Ravenous Squirrel puts a counter on a permanent
  3. Lightless Evangel — When a creature sacrifices something thanks to Perilous Predicament, Lightless Evangel puts counters on a permanent

2,056 cards can cause an artifact, battle, creature, enchantment or planeswalker being sacrificed.

  1. Felothar, Dawn of the Abzan — When a creature sacrifices something thanks to Perilous Predicament, Felothar, Dawn of the Abzan puts counters on a permanent

2,353 cards can cause a nontoken creature dying.

  1. Remembrance — When a creature dies thanks to Perilous Predicament, Remembrance searches a library
  2. Gnawing Crescendo — When a creature dies thanks to Perilous Predicament, Gnawing Crescendo makes a token

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →