Prism Array

Prism Array

Enchantment

Mana cost: {4}{U}

How we read this card

This enchantment enters with a crystal counter on it for each color of mana spent to cast it.

static — arrives with counters

Tap target creature.

activated Remove a crystal counter from this enchantment —

activated Remove a crystal counter from this enchantment —

Scry 3.

activated {W}{U}{B}{R}{G} — scries

Causes: put a counter on anything, remove a counter from anything, tap a creature, scry.

Cares about: nothing.

Works well with

you scry — 420 cards in the game can cause this (Prism Array is one).

When Prism Array scries:

  1. Prudent Fateseer // Peer Review — gives +1/+0
  2. Diviner of Victory // Unwind History — gets +1/+1
  3. Saheeli, Consul of Oversight — makes a token
  4. Celeborn the Wise — makes your creatures bigger
  5. Proft, Consulting Detective — puts a +1/+1 counter on itself
  6. Matoya, Archon Elder — draws you 1 card
  7. Denzilore Fatehold — puts a counter on a creature
  8. Elminster — costs less
  9. Elrond, Master of Healing — puts a counter on a creature
  10. Galadriel of Lothlórien — puts a land onto the battlefield

10 other cards care about it too. These are the ones with the most connections.

a creature becomes tapped — 565 cards in the game can cause this (Prism Array is one).

When a creature becomes tapped thanks to Prism Array:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Gideon's Avenger — puts a +1/+1 counter on itself
  6. Icewrought Sentry — gets +2/+1
  7. Hawkeye's Bow — deals 1 damage
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

11 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 699 cards in the game can cause this (Prism Array is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Prism Array, it mills a card

1 other card cares about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Prism Array is one).

When Prism Array is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Prism Array is one).

  1. Historian's Boon — When Prism Array enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Prism Array is one).

When Prism Array enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

59 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Prism Array is one).

  1. All Will Be One — When Prism Array gets a counter, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Prism Array is one).

  1. Nature's Wrath — When Prism Array enters, Nature's Wrath makes a player sacrifice an Island or permanent

25 other cards care about it too. These are the ones with the most connections.