edhseer Commander synergy, explained
Instant
Mana cost: {X}{U}
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
on-cast — draws you X cards
on-cast —
on-cast —
Causes: draw a card, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, discard a card.
Cares about: a permanent to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Read the Runes is one).
a nontoken permanent is sacrificed — 108 cards in the game can cause this (Read the Runes is one).
When a permanent is sacrificed thanks to Read the Runes:
3 other cards care about it too. These are the ones with the most connections.
a permanent is sacrificed — 109 cards in the game can cause this (Read the Runes is one).
When a permanent is sacrificed thanks to Read the Runes:
10 other cards care about it too. These are the ones with the most connections.
a permanent in a graveyard — 173 cards in the game can cause this (Read the Runes is one).
117 other cards care about it too. These are the ones with the most connections.
a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Read the Runes is one).
When a permanent is put into a graveyard from the battlefield thanks to Read the Runes:
a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Read the Runes is one).
When a permanent is put into a graveyard from the battlefield thanks to Read the Runes:
4 other cards care about it too. These are the ones with the most connections.
a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Read the Runes is one).
a permanent leaves the battlefield — 315 cards in the game can cause this (Read the Runes is one).
When a permanent leaves the battlefield thanks to Read the Runes:
a card is discarded — 2,042 cards in the game can cause this (Read the Runes is one).
When Read the Runes makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Read the Runes is one).
2 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Read the Runes is one).
When Read the Runes makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Read the Runes is one).
When Read the Runes is cast:
435 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Read the Runes is one).
Read the Runes puts cards into the graveyard that:
441 other cards care about it too. These are the ones with the most connections.