Red XIII, Proud Warrior

Red XIII, Proud Warrior

Legendary Creature — Beast Warrior

Mana cost: {1}{R}{G}

How we read this card

Vigilance, trample
Other modified creatures you control have vigilance and trample.

static — grants a keyword

When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.

triggered — brings a card back

What a deck led by this card wants

Causes: an Aura leaves a graveyard, an Equipment leaves a graveyard.

Cares about: an Aura in a graveyard, an Equipment in a graveyard.

Works well with

put an Aura into a graveyard — 108 cards in the game can cause this.

  1. Flamespeaker's Will — When Flamespeaker's Will is in the graveyard, Red XIII, Proud Warrior can bring it back
  2. Ordeal of Nylea — When Ordeal of Nylea is in the graveyard, Red XIII, Proud Warrior can bring it back
  3. Ordeal of Purphoros — When Ordeal of Purphoros is in the graveyard, Red XIII, Proud Warrior can bring it back
  4. Primal Cocoon — When Primal Cocoon is in the graveyard, Red XIII, Proud Warrior can bring it back
  5. Gatherer of Graces — Gatherer of Graces puts cards into the graveyard that Red XIII, Proud Warrior can bring back
  6. Shifting Shadow — When Shifting Shadow is in the graveyard, Red XIII, Proud Warrior can bring it back
  7. Instill Furor — When Instill Furor is in the graveyard, Red XIII, Proud Warrior can bring it back
  8. Street Sweeper — Street Sweeper puts cards into the graveyard that Red XIII, Proud Warrior can bring back
  9. Wolfwillow Haven — When Wolfwillow Haven is in the graveyard, Red XIII, Proud Warrior can bring it back
  10. Wurmweaver Coil — When Wurmweaver Coil is in the graveyard, Red XIII, Proud Warrior can bring it back

98 other cards cause it too. These are the ones with the most connections.

a Beast creature is cast — 587 cards in the game can cause this (Red XIII is one).

  1. Tawnos, the Toymaker — When Red XIII, Proud Warrior is cast, Tawnos, the Toymaker copies a spell

a Beast enters the battlefield — 632 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior enters:

  1. Totem Speaker — gains you 3 life
  2. Wirewood Savage — draws you 1 card
  3. Woodland Liege — draws you 1 card
  4. Aether Charge — deals 4 damage

a Warrior attacks — 1,319 cards in the game can cause this (Red XIII is one).

  1. Najeela, the Blade-Blossom — When Red XIII, Proud Warrior attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Red XIII is one).

  1. Raiders' Spoils — When Red XIII, Proud Warrior deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Red XIII is one).

  1. Obsidian Battle-Axe — When Red XIII, Proud Warrior enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Red XIII is one).

When an Aura or Equipment leaves a graveyard thanks to Red XIII, Proud Warrior:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Tide of War — sacrifices a creature
  5. Dead-Iron Sledge — kills a creature
  6. Dwindle — kills a creature
  7. Shield of the Righteous — triggers

21 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Red XIII is one).

When Red XIII, Proud Warrior enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

311 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Red XIII is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Red XIII, Proud Warrior enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.