Replenish

Replenish

Sorcery

Mana cost: {3}{W}

How we read this card

Return all enchantment cards from your graveyard to the battlefield.

on-cast — brings a card back

Causes: put an enchantment onto the battlefield, an enchantment leaves a graveyard.

Cares about: an enchantment in a graveyard.

Works well with

an enchantment in a graveyard — 983 cards in the game can cause this.

  1. Nature's Wrath — When Nature's Wrath is in the graveyard, Replenish can bring it back
  2. Lethal Vapors — When Lethal Vapors is in the graveyard, Replenish can bring it back
  3. Grave Peril — When Grave Peril is in the graveyard, Replenish can bring it back
  4. The Flame of Keld — When The Flame of Keld is in the graveyard, Replenish can bring it back
  5. Thunder of Unity — When Thunder of Unity is in the graveyard, Replenish can bring it back
  6. Summon: Fenrir — When Summon: Fenrir is in the graveyard, Replenish can bring it back
  7. Summon: Brynhildr — When Summon: Brynhildr is in the graveyard, Replenish can bring it back
  8. The Clone Saga — When The Clone Saga is in the graveyard, Replenish can bring it back
  9. Flamespeaker's Will — When Flamespeaker's Will is in the graveyard, Replenish can bring it back
  10. Ordeal of Erebos — When Ordeal of Erebos is in the graveyard, Replenish can bring it back
  11. Political Triumph — When Political Triumph is in the graveyard, Replenish can bring it back
  12. Case of the Uneaten Feast — When Case of the Uneaten Feast is in the graveyard, Replenish can bring it back
  13. Quest for the Holy Relic — When Quest for the Holy Relic is in the graveyard, Replenish can bring it back
  14. Ordeal of Heliod — When Ordeal of Heliod is in the graveyard, Replenish can bring it back
  15. Roads Go Ever, Ever On — When Roads Go Ever, Ever On is in the graveyard, Replenish can bring it back
  16. Mortal Obstinacy — When Mortal Obstinacy is in the graveyard, Replenish can bring it back
  17. Spiritual Asylum — When Spiritual Asylum is in the graveyard, Replenish can bring it back
  18. Charitable Levy — When Charitable Levy is in the graveyard, Replenish can bring it back
  19. Angelic Renewal — When Angelic Renewal is in the graveyard, Replenish can bring it back
  20. Cleansing Meditation — Cleansing Meditation puts cards into the graveyard that Replenish can bring back

1,104 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Replenish is one).

When an enchantment leaves a graveyard thanks to Replenish:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Replenish is one).

  1. Historian's Boon — When an enchantment enters thanks to Replenish, Historian's Boon makes a token

a sorcery is cast — 3,720 cards in the game can cause this (Replenish is one).

When Replenish is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Replenish is one).

  1. Chakra Meditation — When Chakra Meditation enters thanks to Replenish, it brings a card back
  2. Aria of Flame — When Aria of Flame enters thanks to Replenish, it gains an opponent 10 life
  3. Calix, Guided by Fate — When an enchantment enters thanks to Replenish, Calix, Guided by Fate puts a counter on a creature
  4. Elvish Archivist — When an enchantment enters thanks to Replenish, Elvish Archivist draws you 1 card
  5. Victor, Valgavoth's Seneschal — When an enchantment enters thanks to Replenish, Victor, Valgavoth's Seneschal surveils
  6. Strength from the Fallen — When an enchantment enters thanks to Replenish, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard
  7. Doomwake Giant — When an enchantment enters thanks to Replenish, Doomwake Giant shrinks a creature by -1/-1
  8. Cacophony Unleashed — When an enchantment enters thanks to Replenish, Cacophony Unleashed turns something into a creature
  9. Fiery Inscription — When Fiery Inscription enters thanks to Replenish, it has the Ring tempt you
  10. Killian, Decisive Mentor — When an enchantment enters thanks to Replenish, Killian, Decisive Mentor taps a creature

61 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Replenish is one).

When Replenish is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.