Rot-Curse Rakshasa

Rot-Curse Rakshasa

Creature — Demon

Mana cost: {1}{B}

How we read this card

Trample
Decayed
Put a decayed counter on each of X target creatures. Activate only as a sorcery.

activated {X}{B}{B}, Exile this card from your graveyard — hits a graveyard

activated {X}{B}{B}, Exile this card from your graveyard — puts a counter on it

Causes: exile a card, anything leaves a graveyard, put a counter on a creature.

Cares about: nothing.

Works well with

a Demon enters the battlefield — 284 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa enters:

  1. Blood Speaker — returns itself from the graveyard
  2. Be'lakor, the Dark Master — deals its power damage

a creature leaves a graveyard — 1,302 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Rot-Curse Rakshasa is one).

  1. The War Doctor — When Rot-Curse Rakshasa is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Rot-Curse Rakshasa is one).

When a creature gets a counter thanks to Rot-Curse Rakshasa:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Rot-Curse Rakshasa is one).

  1. All Will Be One — When a creature gets a counter thanks to Rot-Curse Rakshasa, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

183 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Rot-Curse Rakshasa is one).

  1. Tide of War — When Rot-Curse Rakshasa blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Rot-Curse Rakshasa is one).

  1. God-Eternal Oketra — When Rot-Curse Rakshasa is cast, God-Eternal Oketra makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Rot-Curse Rakshasa is one).

When Rot-Curse Rakshasa enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Ray Fillet, Wave Warrior — puts a counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

301 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Rot-Curse Rakshasa is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Rot-Curse Rakshasa enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

43 other cards care about it too. These are the ones with the most connections.