edhseer Commander synergy, explained
Artifact — Vehicle
Mana cost: {2}{U}
Flash
Flying
When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
triggered —
triggered — blinks a permanent
Crew 1
Causes: exile a creature, a creature leaves the battlefield, put a creature onto the battlefield.
Cares about: nothing.
a Vehicle enters the battlefield — 207 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When S.H.I.E.L.D. Flying Car enters:
2 other cards care about it too. These are the ones with the most connections.
a nontoken creature is exiled — 995 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
a creature is exiled — 1,003 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When a creature is exiled thanks to S.H.I.E.L.D. Flying Car:
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
an artifact is cast — 3,683 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When S.H.I.E.L.D. Flying Car is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When S.H.I.E.L.D. Flying Car enters:
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When a creature leaves the battlefield thanks to S.H.I.E.L.D. Flying Car:
a creature leaves the battlefield — 4,238 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
19 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When S.H.I.E.L.D. Flying Car enters:
55 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
When a creature enters thanks to S.H.I.E.L.D. Flying Car:
26 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (S.H.I.E.L.D. Flying Car is one).
42 other cards care about it too. These are the ones with the most connections.