Shipwreck Patrol

Shipwreck Patrol

Creature — Merfolk Warrior

Mana cost: {3}{U}

How we read this card

When this creature enters, tap target creature an opponent controls and put a stun counter on it.

triggered —

triggered — puts a counter on it

Causes: tap a creature, put a counter on anything.

Cares about: nothing.

Works well with

a Merfolk deals combat damage — 386 cards in the game can cause this (Shipwreck Patrol is one).

  1. Seafloor Oracle — When Shipwreck Patrol deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk enters the battlefield — 397 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol enters:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a creature becomes tapped — 565 cards in the game can cause this (Shipwreck Patrol is one).

When a creature becomes tapped thanks to Shipwreck Patrol:

  1. Stinging Licid — deals 2 damage
  2. Gideon's Avenger — puts a +1/+1 counter on itself
  3. Lust for War — deals 3 damage
  4. Insolence — deals 2 damage
  5. Seizures — deals 3 damage
  6. Betrayal — draws you 1 card
  7. Spirit Shackle — puts a counter on a permanent
  8. Palliation Accord — puts a palliation counter on itself
  9. Cryoshatter — kills a creature
  10. Don't Move — kills a creature

11 other cards care about it too. These are the ones with the most connections.

a Warrior attacks — 1,319 cards in the game can cause this (Shipwreck Patrol is one).

  1. Najeela, the Blade-Blossom — When Shipwreck Patrol attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Shipwreck Patrol is one).

  1. Raiders' Spoils — When Shipwreck Patrol deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Shipwreck Patrol is one).

  1. Obsidian Battle-Axe — When Shipwreck Patrol enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

anything gets a counter — 4,415 cards in the game can cause this (Shipwreck Patrol is one).

  1. All Will Be One — When a permanent gets a counter thanks to Shipwreck Patrol, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Tide of War — sacrifices a creature
  6. Dead-Iron Sledge — kills a creature
  7. Dwindle — kills a creature
  8. Shield of the Righteous — triggers

20 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Shipwreck Patrol is one).

When Shipwreck Patrol enters:

  1. Lonis, Genetics Expert — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

310 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Shipwreck Patrol is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Shipwreck Patrol enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.